The Gloaming Hours
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2024-06-30T19:59:51Z
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Welcome to Miraheze!
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==== I still don't understand X! ====
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070d9e6457eab136df99905438a1f57c037772b0
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1
2024-06-30T21:10:02Z
Anamatronicfish
5
I'm working on it...
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__NOTOC__
== Welcome to {{SITENAME}}! ==
This is the wiki for a personal world Waka and Meg built along with several good friends and we're so excited to share it with all of you as well! This will act as a resource for information you need to know about the world and all the locations, inhabitants, and world building around it.
=== For the bureaucrat(s) of this wiki ===
Hello, and welcome to your new wiki! Thank you for choosing Miraheze for the hosting of your wiki, we hope you will enjoy our hosting.
You can immediately start working on your wiki or whenever you want.
Need help? No problem! We will help you with your wiki as needed. To start, try checking out these helpful links:
* [[mw:Special:MyLanguage/Help:Contents|MediaWiki guide]] (e.g. navigation, editing, deleting pages, blocking users)
* [[meta:Special:MyLanguage/FAQ|Miraheze FAQ]]
* [[meta:Special:MyLanguage/Request features|Request settings changes on your wiki]]. (Extensions, Skin and Logo/Favicon changes should be done through [[Special:ManageWiki]] on your wiki, see [[meta:Special:MyLanguage/ManageWiki|ManageWiki]] for more information.)
==== I still don't understand X! ====
Well, that's no problem. Even if something isn't explained in the documentation/FAQ, we are still happy to help you. You can find us here:
* [[meta:Special:MyLanguage/Help center|On our own Miraheze wiki]]
* On [[phorge:|Phorge]]
* On [https://miraheze.org/discord Discord]
* On IRC in #miraheze on irc.libera.chat ([irc://irc.libera.chat/%23miraheze direct link]; [https://web.libera.chat/?channel=#miraheze webchat])
=== For visitors of this wiki ===
Hello, the default Main Page of this wiki (this page) has not yet been replaced by the bureaucrat(s) of this wiki. The bureaucrat(s) might still be working on a Main Page, so please check again later!
948a7b11422d49db885953b0948d7429b594a7e1
3
2
2024-06-30T21:17:53Z
Anamatronicfish
5
wikitext
text/x-wiki
__NOTOC__
== Welcome to {{SITENAME}}! ==
This is the wiki for a personal world Waka and Meg built along with several good friends and we're so excited to share it with all of you as well! This will act as a resource for information you need to know about the world and all the locations, inhabitants, and world building around it.
=== If you're a new arrival and don't know where to start! ===
I'm keeping this up while I learn the coding stuff, but eventually I'll write something up for this, I promise.
Need help? No problem! We will help you with your wiki as needed. To start, try checking out these helpful links:
* [[mw:Special:MyLanguage/Help:Contents|MediaWiki guide]] (e.g. navigation, editing, deleting pages, blocking users)
* [[meta:Special:MyLanguage/FAQ|Miraheze FAQ]]
* [[meta:Special:MyLanguage/Request features|Request settings changes on your wiki]]. (Extensions, Skin and Logo/Favicon changes should be done through [[Special:ManageWiki]] on your wiki, see [[meta:Special:MyLanguage/ManageWiki|ManageWiki]] for more information.)
==== I still don't understand X! ====
Well, that's no problem. Even if something isn't explained in the documentation/FAQ, we are still happy to help you. You can find us here:
* [[meta:Special:MyLanguage/Help center|On our own Miraheze wiki]]
* On [[phorge:|Phorge]]
* On [https://miraheze.org/discord Discord]
* On IRC in #miraheze on irc.libera.chat ([irc://irc.libera.chat/%23miraheze direct link]; [https://web.libera.chat/?channel=#miraheze webchat])
=== For visitors of this wiki ===
Hello, the default Main Page of this wiki (this page) has not yet been replaced by the bureaucrat(s) of this wiki. The bureaucrat(s) might still be working on a Main Page, so please check again later!
79d7d531ac6e7eea4830ccdf2e87ac0365462f1c
5
3
2024-06-30T21:30:38Z
Anamatronicfish
5
wikitext
text/x-wiki
__NOTOC__
== Welcome to {{SITENAME}}! ==
This is the wiki for a personal world Waka and Meg built along with several good friends and we're so excited to share it with all of you as well! This will act as a resource for information you need to know about the world and all the locations, inhabitants, and world building around it.
=== If you're a new arrival and don't know where to start! ===
I'm keeping this up while I learn the coding stuff, but eventually I'll write something up for this, I promise.
Need help? No problem! We will help you with your wiki as needed. To start, try checking out these helpful links:
* [[Locations]]: The different places present in the world of Gloaming
* [[meta:Special:MyLanguage/FAQ|Miraheze FAQ]]
* [[meta:Special:MyLanguage/Request features|Request settings changes on your wiki]]. (Extensions, Skin and Logo/Favicon changes should be done through [[Special:ManageWiki]] on your wiki, see [[meta:Special:MyLanguage/ManageWiki|ManageWiki]] for more information.)
==== I still don't understand X! ====
Well, that's no problem. Even if something isn't explained in the documentation/FAQ, we are still happy to help you. You can find us here:
* [[meta:Special:MyLanguage/Help center|On our own Miraheze wiki]]
* On [[phorge:|Phorge]]
* On [https://miraheze.org/discord Discord]
* On IRC in #miraheze on irc.libera.chat ([irc://irc.libera.chat/%23miraheze direct link]; [https://web.libera.chat/?channel=#miraheze webchat])
=== If you are reading this page now, please pardon the mess! We're working on it as much as we can! You're great! ===
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2024-06-30T21:37:13Z
Anamatronicfish
5
wikitext
text/x-wiki
__NOTOC__
== Welcome to {{SITENAME}}! ==
This is the wiki for a personal world Waka and Meg built along with several good friends and we're so excited to share it with all of you as well! This will act as a resource for information you need to know about the world and all the locations, inhabitants, and world building around it.
=== If you're a new arrival and don't know where to start! ===
I'm keeping this up while I learn the coding stuff, but eventually I'll write something up for this, I promise.
Here's the core information you'll need to know what's going on in this world:
* [[Locations]]: The different places present in the world of Gloaming
* [[Magic]]: The ways in which magic exists and functions
* [[Species]]: The different sentient creatures that exist in Gloaming
* [[Religion]]: Gods and religious practices
==== Some Extra Bits ====
Well, that's no problem. Even if something isn't explained in the documentation/FAQ, we are still happy to help you. You can find us here:
* [[meta:Special:MyLanguage/Help center|On our own Miraheze wiki]]
* On [[phorge:|Phorge]]
* On [https://miraheze.org/discord Discord]
* On IRC in #miraheze on irc.libera.chat ([irc://irc.libera.chat/%23miraheze direct link]; [https://web.libera.chat/?channel=#miraheze webchat])
=== If you are reading this page now, please pardon the mess! We're working on it as much as we can! You're great! ===
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8
2024-06-30T21:41:04Z
Anamatronicfish
5
wikitext
text/x-wiki
__NOTOC__
== Welcome to {{SITENAME}}! ==
This is the wiki for a personal world Waka and Meg built along with several good friends and we're so excited to share it with all of you as well! This will act as a resource for information you need to know about the world and all the locations, inhabitants, and world building around it.
=== If you're a new arrival and don't know where to start! ===
I'm keeping this up while I learn the coding stuff, but eventually I'll write something up for this, I promise.
Here's the core information you'll need to know what's going on in this world:
* [[Locations]]: The different places present in the world of Gloaming
* [[Magic]]: The ways in which magic exists and functions
* [[Species]]: Sentient beings around the world
* [[Religion]]: Gods and religious practices
==== Some Extra Bits ====
These may be useful or interesting to read up on, too:
* [[Legends and Lore]]
* [[The Plot So Far]]
=== If you are reading this page now, please pardon the mess! We're working on it as much as we can! You're great! ===
91fa117f28101721e22495c4b2d7ee719f3d734a
Locations
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2024-06-30T21:25:35Z
Anamatronicfish
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Created page with "== Locations =="
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== Locations ==
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2024-06-30T21:52:48Z
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There are two main continents in Gloaming as well as a few smaller island locations. The continents are not accessible to each other except by sea and air travel and thus have a certain degree of separation about them. While there are such things as phones and the internet on one of the continents, technology is not universally spread through the world. There are also different sorts of magical communication and travel that are not evenly distributed based on what species and school of thought is present in the region.
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Magic
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2024-06-30T21:33:46Z
Anamatronicfish
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Created page with "== Magic =="
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== Magic ==
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Species
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2024-06-30T21:34:57Z
Anamatronicfish
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Created page with "== Species =="
wikitext
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== Species ==
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2024-06-30T22:03:17Z
Anamatronicfish
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There's a whole lot of species native to the world of Gloaming. They fall into a few main categories of creatures that range from humanoid to embodiments of chaos. Not all of them are playable for anyone making OCs in the setting, but a good chunk of them are! This is going to cover all the species, not just the playable or current ones, since even extinct species have a big impact on the world at large.
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2024-06-30T22:17:44Z
Anamatronicfish
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wikitext
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There's a whole lot of species native to the world of Gloaming. They fall into a few main categories of creatures that range from humanoid to embodiments of chaos. Not all of them are playable for anyone making OCs in the setting, but a good chunk of them are! This is going to cover all the species, not just the playable or current ones, since even extinct species have a big impact on the world at large.
=== Humans ===
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2024-06-30T22:30:47Z
Anamatronicfish
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wikitext
text/x-wiki
There's a whole lot of species native to the world of Gloaming. They fall into a few main categories of creatures that range from humanoid to embodiments of chaos. Not all of them are playable for anyone making OCs in the setting, but a good chunk of them are! This is going to cover all the species, not just the playable or current ones, since even extinct species have a big impact on the world at large.
It's also important to remember that there's the potential for intermixing of some species. Not all are capable, but there are hybrids or people with some weirder combinations in their heritage. These are just the main categories.
=== Humans ===
Humans is a very general catch-all for a branch of creatures that tend to be more stereotypically humanoid. If you're trying to imagine what humans are like in Gloaming, think about earth humans with added features. Pointy ears, animal horns, wings, and that sort of thing. They don't stray out of the core idea of humanoid and any form changes that happen are things like legs becoming tails to swim better or arms with feathers on them becoming fuller and able to help with flight.
* [[Avia]]: Birdfolk of various sorts
* [[Chlorante]]: People with a connection to plants
* [[Elmitera]]: Metal based bug folk
* [[Laurenti]]: Dragonkin
* [[Mamar]]: A very broad category for humans with animal features.
* [[Osteinari]]: Fishfolk
* [[Rone]]: The most basic sort of human
* [[Techonin]]: Ground elementals
=== Monsters ===
Monsters are a large group of creatures who cover a wide range of looks and capabilities.
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Anamatronicfish
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wikitext
text/x-wiki
There's a whole lot of species native to the world of Gloaming. They fall into a few main categories of creatures that range from humanoid to embodiments of chaos. Not all of them are playable for anyone making OCs in the setting, but a good chunk of them are! This is going to cover all the species, not just the playable or current ones, since even extinct species have a big impact on the world at large.
It's also important to remember that there's the potential for intermixing of some species. Not all are capable, but there are hybrids or people with some weirder combinations in their heritage. These are just the main categories.
=== Humans ===
Humans is a very general catch-all for a branch of creatures that tend to be more stereotypically humanoid. If you're trying to imagine what humans are like in Gloaming, think about earth humans with added features. Pointy ears, animal horns, wings, and that sort of thing. They don't stray out of the core idea of humanoid and any form changes that happen are things like legs becoming tails to swim better or arms with feathers on them becoming fuller and able to help with flight.
* [[Avia]]: Birdfolk of various sorts
* [[Chlorante]]: People with a connection to plants
* [[Elmitera]]: Metal based bug folk
* [[Laurenti]]: Dragonkin
* [[Mamar]]: A very broad category for humans with animal features.
* [[Osteinari]]: Fishfolk
* [[Rone]]: The most basic sort of human
* [[Techonin]]: Ground elementals
=== Monsters ===
Monsters are a large group of creatures who cover a wide range of looks and capabilities. I'll write more about them later, I promise.
* [[Aqua Rabba]]: Waka write a quick blurb
* [[Birds of Paradise]]: Colorful floral bird creatures
* [[Caniqua]]: Water puppies
* [[Chameleonian]]: Shape-shifting lizardy wanderers
* [[Ciltik]]: Day and night creatures of the last forest
* [[Corave]]: Large many-winged birds
* [[Desert Mice]]: Waka write a quick blurb
* [[Devis and Angis]]: Waka write a quick blurb
* [[Featherfolk]]: Waka write a quick blurb
* [[Fraggle]]: Eccentric crystal hermits
* [[Gilia]]: Ice lizards
* [[Glospiker]]: Dreamweaving spiders
* [[Isourvi]]: Teamwork is dreamwork bees
* [[Klaeterhund]]: Flying hoarding dogs
* [[Kurunea]]: Desert foxes
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2024-06-30T22:55:13Z
Anamatronicfish
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wikitext
text/x-wiki
There's a whole lot of species native to the world of Gloaming. They fall into a few main categories of creatures that range from humanoid to embodiments of chaos. Not all of them are playable for anyone making OCs in the setting, but a good chunk of them are! This is going to cover all the species, not just the playable or current ones, since even extinct species have a big impact on the world at large.
It's also important to remember that there's the potential for intermixing of some species. Not all are capable, but there are hybrids or people with some weirder combinations in their heritage. These are just the main categories.
=== Humans ===
Humans is a very general catch-all for a branch of creatures that tend to be more stereotypically humanoid. If you're trying to imagine what humans are like in Gloaming, think about earth humans with added features. Pointy ears, animal horns, wings, and that sort of thing. They don't stray out of the core idea of humanoid and any form changes that happen are things like legs becoming tails to swim better or arms with feathers on them becoming fuller and able to help with flight.
* [[Avia]]: Birdfolk of various sorts
* [[Chlorante]]: People with a connection to plants
* [[Elmitera]]: Metal based bug folk
* [[Laurenti]]: Dragonkin
* [[Mamar]]: A very broad category for humans with animal features.
* [[Osteinari]]: Fishfolk
* [[Rone]]: The most basic sort of human
* [[Techonin]]: Ground elementals
=== Monsters ===
Monsters are a large group of creatures who cover a wide range of looks and capabilities. I'll write more about them later, I promise.
* [[Aqua Rabba]]: Waka write a quick blurb
* [[Birds of Paradise]]: Colorful floral bird creatures
* [[Caniqua]]: Water puppies
* [[Chameleonian]]: Shape-shifting lizardy wanderers
* [[Ciltik]]: Day and night creatures of the last forest
* [[Corave]]: Large many-winged birds
* [[Desert Mice]]: Waka write a quick blurb
* [[Devis and Angis]]: Waka write a quick blurb
* [[Featherfolk]]: Waka write a quick blurb
* [[Fraggle]]: Eccentric crystal hermits
* [[Gilia]]: Ice lizards
* [[Glospiker]]: Dreamweaving spiders
* [[Isourvi]]: Teamwork is dreamwork bees
* [[Klaeterhund]]: Flying hoarding dogs
* [[Kurunea]]: Desert foxes
* [[Limulenth]]: Possessing masked imp creatures
* [[Mirmurk]]: Squishy octo squid guys
* [[Mnemodi]]: Sensitive listeners with big ears
* [[Nagisa]]: Many snakes
* [[Ruutan]]: Stone and ground elementals
* [[Sekir]]: Tracking lizards
* [[Shadowkin]]: Photosensitive shadow beings
* [[Eweri]]: Sheep people
* [[Siaos]]: Psychic cats
* [[Sten Vardna]]: Series of troll folks
* [[Svodea]]: Crystalline and stone creatures
* [[Tardigrades]]: Six armed bears
* [[Xekohym]]: Crabtaurs
* [[Yonbu]]: Mountainous goat cats
* [[Yutu]]: Plant sensitive bunnies
* [[Zidmakan]]: Wall mimics
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2024-06-30T23:02:18Z
Anamatronicfish
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wikitext
text/x-wiki
There's a whole lot of species native to the world of Gloaming. They fall into a few main categories of creatures that range from humanoid to embodiments of chaos. Not all of them are playable for anyone making OCs in the setting, but a good chunk of them are! This is going to cover all the species, not just the playable or current ones, since even extinct species have a big impact on the world at large.
It's also important to remember that there's the potential for intermixing of some species. Not all are capable, but there are hybrids or people with some weirder combinations in their heritage. These are just the main categories.
=== Humans ===
Humans is a very general catch-all for a branch of creatures that tend to be more stereotypically humanoid. If you're trying to imagine what humans are like in Gloaming, think about earth humans with added features. Pointy ears, animal horns, wings, and that sort of thing. They don't stray out of the core idea of humanoid and any form changes that happen are things like legs becoming tails to swim better or arms with feathers on them becoming fuller and able to help with flight.
* [[Avia]]: Birdfolk of various sorts
* [[Chlorante]]: People with a connection to plants
* [[Elmitera]]: Metal based bug folk
* [[Laurenti]]: Dragonkin
* [[Mamar]]: A very broad category for humans with animal features.
* [[Osteinari]]: Fishfolk
* [[Rone]]: The most basic sort of human
* [[Techonin]]: Ground elementals
=== Monsters ===
Monsters are a large group of creatures who cover a wide range of looks and capabilities. I'll write more about them later, I promise.
* [[Aqua Rabba]]: Waka write a quick blurb
* [[Birds of Paradise]]: Colorful floral bird creatures
* [[Caniqua]]: Water puppies
* [[Chameleonian]]: Shape-shifting lizardy wanderers
* [[Ciltik]]: Day and night creatures of the last forest
* [[Corave]]: Large many-winged birds
* [[Desert Mice]]: Waka write a quick blurb
* [[Devis and Angis]]: Waka write a quick blurb
* [[Featherfolk]]: Waka write a quick blurb
* [[Fraggle]]: Eccentric crystal hermits
* [[Gilia]]: Ice lizards
* [[Glospiker]]: Dreamweaving spiders
* [[Isourvi]]: Teamwork is dreamwork bees
* [[Klaeterhund]]: Flying hoarding dogs
* [[Kurunea]]: Desert foxes
* [[Limulenth]]: Possessing masked imp creatures
* [[Mirmurk]]: Squishy octo squid guys
* [[Mnemodi]]: Sensitive listeners with big ears
* [[Nagisa]]: Many snakes
* [[Ruutan]]: Stone and ground elementals
* [[Sekir]]: Tracking lizards
* [[Shadowkin]]: Photosensitive shadow beings
* [[Eweri]]: Sheep people
* [[Siaos]]: Psychic cats
* [[Sten Vardna]]: Series of troll folks
* [[Svodea]]: Crystalline and stone creatures
* [[Tardigrades]]: Six armed bears
* [[Xekohym]]: Crabtaurs
* [[Yonbu]]: Mountainous goat cats
* [[Yutu]]: Plant sensitive bunnies
* [[Zidmakan]]: Wall mimics
=== Artificial Species ===
Not all species in Gloaming are naturally occurring. There are a handful that deserve a mention that were created either from technology or magic.
* [[Android]]: Human-like and intelligent, sometimes to an uncanny level
* [[Cyborg]]: Cybernetic enhancements or prosthetics
* [[Homunculus]]: Magic-made artificial creature
* [[Robot]]: Artificial creatures made with science that may or may not be sentient
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2024-06-30T23:06:22Z
Anamatronicfish
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wikitext
text/x-wiki
There's a whole lot of species native to the world of Gloaming. They fall into a few main categories of creatures that range from humanoid to embodiments of chaos. Not all of them are playable for anyone making OCs in the setting, but a good chunk of them are! This is going to cover all the species, not just the playable or current ones, since even extinct species have a big impact on the world at large.
It's also important to remember that there's the potential for intermixing of some species. Not all are capable, but there are hybrids or people with some weirder combinations in their heritage. These are just the main categories.
=== Humans ===
Humans is a very general catch-all for a branch of creatures that tend to be more stereotypically humanoid. If you're trying to imagine what humans are like in Gloaming, think about earth humans with added features. Pointy ears, animal horns, wings, and that sort of thing. They don't stray out of the core idea of humanoid and any form changes that happen are things like legs becoming tails to swim better or arms with feathers on them becoming fuller and able to help with flight.
* [[Avia]]: Birdfolk of various sorts
* [[Chlorante]]: People with a connection to plants
* [[Elmitera]]: Metal based bug folk
* [[Laurenti]]: Dragonkin
* [[Mamar]]: A very broad category for humans with animal features.
* [[Osteinari]]: Fishfolk
* [[Rone]]: The most basic sort of human
* [[Techonin]]: Ground elementals
=== Monsters ===
Monsters are a large group of creatures who cover a wide range of looks and capabilities. I'll write more about them later, I promise.
* [[Aqua Rabba]]: Waka write a quick blurb
* [[Birds of Paradise]]: Colorful floral bird creatures
* [[Caniqua]]: Water puppies
* [[Chameleonian]]: Shape-shifting lizardy wanderers
* [[Ciltik]]: Day and night creatures of the last forest
* [[Corave]]: Large many-winged birds
* [[Desert Mice]]: Waka write a quick blurb
* [[Devis and Angis]]: Waka write a quick blurb
* [[Featherfolk]]: Waka write a quick blurb
* [[Fraggle]]: Eccentric crystal hermits
* [[Gilia]]: Ice lizards
* [[Glospiker]]: Dreamweaving spiders
* [[Isourvi]]: Teamwork is dreamwork bees
* [[Klaeterhund]]: Flying hoarding dogs
* [[Kurunea]]: Desert foxes
* [[Limulenth]]: Possessing masked imp creatures
* [[Mirmurk]]: Squishy octo squid guys
* [[Mnemodi]]: Sensitive listeners with big ears
* [[Nagisa]]: Many snakes
* [[Ruutan]]: Stone and ground elementals
* [[Sekir]]: Tracking lizards
* [[Shadowkin]]: Photosensitive shadow beings
* [[Eweri]]: Sheep people
* [[Siaos]]: Psychic cats
* [[Sten Vardna]]: Series of troll folks
* [[Svodea]]: Crystalline and stone creatures
* [[Tardigrades]]: Six armed bears
* [[Xekohym]]: Crabtaurs
* [[Yonbu]]: Mountainous goat cats
* [[Yutu]]: Plant sensitive bunnies
* [[Zidmakan]]: Wall mimics
=== Artificial Species ===
Not all species in Gloaming are naturally occurring. There are a handful that deserve a mention that were created either from technology or magic.
* [[Android]]: Human-like and intelligent, sometimes to an uncanny level
* [[Cyborg]]: Cybernetic enhancements or prosthetics
* [[Homunculus]]: Magic-made artificial creature
* [[Robot]]: Artificial creatures made with science that may or may not be sentient
=== Mythic ===
Some species don't really fit into any other category due to their origins or general state of being.
* [[The Corrupted]]: It's right on the tin
* [[Demon]]: Chaos incarnate
* [[Dragon]]: Ancient guardians
* [[Shades of Doubt]]: Reapers of souls
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52
20
2024-06-30T23:32:23Z
Wakamolez
2
/* Monsters */
wikitext
text/x-wiki
There's a whole lot of species native to the world of Gloaming. They fall into a few main categories of creatures that range from humanoid to embodiments of chaos. Not all of them are playable for anyone making OCs in the setting, but a good chunk of them are! This is going to cover all the species, not just the playable or current ones, since even extinct species have a big impact on the world at large.
It's also important to remember that there's the potential for intermixing of some species. Not all are capable, but there are hybrids or people with some weirder combinations in their heritage. These are just the main categories.
=== Humans ===
Humans is a very general catch-all for a branch of creatures that tend to be more stereotypically humanoid. If you're trying to imagine what humans are like in Gloaming, think about earth humans with added features. Pointy ears, animal horns, wings, and that sort of thing. They don't stray out of the core idea of humanoid and any form changes that happen are things like legs becoming tails to swim better or arms with feathers on them becoming fuller and able to help with flight.
* [[Avia]]: Birdfolk of various sorts
* [[Chlorante]]: People with a connection to plants
* [[Elmitera]]: Metal based bug folk
* [[Laurenti]]: Dragonkin
* [[Mamar]]: A very broad category for humans with animal features.
* [[Osteinari]]: Fishfolk
* [[Rone]]: The most basic sort of human
* [[Techonin]]: Ground elementals
=== Monsters ===
Monsters are a large group of creatures who cover a wide range of looks and capabilities. I'll write more about them later, I promise.
* [[Aqua Rabba]]: Armless Amphibious Creatures with long ear like arms
* [[Birds of Paradise]]: Colorful floral bird creatures
* [[Caniqua]]: Water puppies
* [[Chameleonian]]: Shape-shifting lizardy wanderers
* [[Ciltik]]: Day and night creatures of the last forest
* [[Corave]]: Large many-winged birds
* [[Desert Mice]]: Wrecking Ball Tail Mice
* [[Devis and Angis]]: Dimorphic Angel and Demon things
* [[Featherfolk]]: General Bird like creatures
* [[Fraggle]]: Eccentric crystal hermits
* [[Gilia]]: Ice lizards
* [[Glospiker]]: Dreamweaving spiders
* [[Isourvi]]: Teamwork is dreamwork bees
* [[Klaeterhund]]: Flying hoarding dogs
* [[Kurunea]]: Desert foxes
* [[Limulenth]]: Possessing masked imp creatures
* [[Mirmurk]]: Squishy octo squid guys
* [[Mnemodi]]: Sensitive listeners with big ears
* [[Nagisa]]: Many snakes
* [[Ruutan]]: Stone and ground elementals
* [[Sekir]]: Tracking lizards
* [[Shadowkin]]: Photosensitive shadow beings
* [[Eweri]]: Sheep people
* [[Siaos]]: Psychic cats
* [[Sten Vardna]]: Series of troll folks
* [[Svodea]]: Crystalline and stone creatures
* [[Tardigrades]]: Six armed bears
* [[Xekohym]]: Crabtaurs
* [[Yonbu]]: Mountainous goat cats
* [[Yutu]]: Plant sensitive bunnies
* [[Zidmakan]]: Wall mimics
=== Artificial Species ===
Not all species in Gloaming are naturally occurring. There are a handful that deserve a mention that were created either from technology or magic.
* [[Android]]: Human-like and intelligent, sometimes to an uncanny level
* [[Cyborg]]: Cybernetic enhancements or prosthetics
* [[Homunculus]]: Magic-made artificial creature
* [[Robot]]: Artificial creatures made with science that may or may not be sentient
=== Mythic ===
Some species don't really fit into any other category due to their origins or general state of being.
* [[The Corrupted]]: It's right on the tin
* [[Demon]]: Chaos incarnate
* [[Dragon]]: Ancient guardians
* [[Shades of Doubt]]: Reapers of souls
4c07cb522528a20a70eac7025922f3b4e37093ff
54
52
2024-06-30T23:59:21Z
Anamatronicfish
5
wikitext
text/x-wiki
There's a whole lot of species native to the world of Gloaming. They fall into a few main categories of creatures that range from humanoid to embodiments of chaos. Not all of them are playable for anyone making OCs in the setting, but a good chunk of them are! This is going to cover all the species, not just the playable or current ones, since even extinct species have a big impact on the world at large.
It's also important to remember that there's the potential for intermixing of some species. Not all are capable, but there are hybrids or people with some weirder combinations in their heritage. These are just the main categories.
=== Humans ===
Humans is a very general catch-all for a branch of creatures that tend to be more stereotypically humanoid. If you're trying to imagine what humans are like in Gloaming, think about earth humans with added features. Pointy ears, animal horns, wings, and that sort of thing. They don't stray out of the core idea of humanoid and any form changes that happen are things like legs becoming tails to swim better or arms with feathers on them becoming fuller and able to help with flight.
* [[Avia]]: Birdfolk of various sorts
* [[Chlorante]]: People with a connection to plants
* [[Elmitera]]: Metal based bug folk
* [[Laurenti]]: Dragonkin
* [[Mamar]]: A very broad category for humans with animal features.
* [[Osteinari]]: Fishfolk
* [[Rone]]: The most basic sort of human
* [[Techonin]]: Ground elementals
=== Monsters ===
Monsters are a large group of creatures who cover a wide range of looks and capabilities. I'll write more about them later, I promise.
* [[Aqua Rabba]]: Armless Amphibious Creatures with long ear like arms
* [[Birds of Paradise]]: Colorful floral bird creatures
* [[Caniqua]]: Water puppies
* [[Chameleonian]]: Shape-shifting lizardy wanderers
* [[Cermaute]]: Icy moths
* [[Ciltik]]: Day and night creatures of the last forest
* [[Corave]]: Large many-winged birds
* [[Desert Mice]]: Wrecking Ball Tail Mice
* [[Devis and Angis]]: Dimorphic Angel and Demon things
* [[Featherfolk]]: General Bird like creatures
* [[Fraggle]]: Eccentric crystal hermits
* [[Gilia]]: Ice lizards
* [[Glospiker]]: Dreamweaving spiders
* [[Isourvi]]: Teamwork is dreamwork bees
* [[Klaeterhund]]: Flying hoarding dogs
* [[Kurunea]]: Desert foxes
* [[Limulenth]]: Possessing masked imp creatures
* [[Mirmurk]]: Squishy octo squid guys
* [[Mnemodi]]: Sensitive listeners with big ears
* [[Nagisa]]: Many snakes
* [[Ruutan]]: Stone and ground elementals
* [[Sekir]]: Tracking lizards
* [[Shadowkin]]: Photosensitive shadow beings
* [[Eweri]]: Sheep people
* [[Siaos]]: Psychic cats
* [[Sten Vardna]]: Series of troll folks
* [[Svodea]]: Crystalline and stone creatures
* [[Tardigrades]]: Six armed bears
* [[Xekohym]]: Crabtaurs
* [[Yonbu]]: Mountainous goat cats
* [[Yutu]]: Plant sensitive bunnies
* [[Zidmakan]]: Wall mimics
=== Artificial Species ===
Not all species in Gloaming are naturally occurring. There are a handful that deserve a mention that were created either from technology or magic.
* [[Android]]: Human-like and intelligent, sometimes to an uncanny level
* [[Cyborg]]: Cybernetic enhancements or prosthetics
* [[Homunculus]]: Magic-made artificial creature
* [[Robot]]: Artificial creatures made with science that may or may not be sentient
=== Mythic ===
Some species don't really fit into any other category due to their origins or general state of being.
* [[The Corrupted]]: It's right on the tin
* [[Demon]]: Chaos incarnate
* [[Dragon]]: Ancient guardians
* [[Shades of Doubt]]: Reapers of souls
5422cf1eb30e5f89bed80b36bb792bd19c07b627
55
54
2024-07-01T04:24:14Z
Anamatronicfish
5
wikitext
text/x-wiki
There's a whole lot of species native to the world of Gloaming. They fall into a few main categories of creatures that range from humanoid to embodiments of chaos. Not all of them are playable for anyone making OCs in the setting, but a good chunk of them are! This is going to cover all the species, not just the playable or current ones, since even extinct species have a big impact on the world at large.
It's also important to remember that there's the potential for intermixing of some species. Not all are capable, but there are hybrids or people with some weirder combinations in their heritage. These are just the main categories.
=== Humans ===
Humans is a very general catch-all for a branch of creatures that tend to be more stereotypically humanoid. If you're trying to imagine what humans are like in Gloaming, think about earth humans with added features. Pointy ears, animal horns, wings, and that sort of thing. They don't stray out of the core idea of humanoid and any form changes that happen are things like legs becoming tails to swim better or arms with feathers on them becoming fuller and able to help with flight.
* [[Avia]]: Birdfolk of various sorts
* [[Chlorante]]: People with a connection to plants
* [[Elmitera]]: Metal based bug folk
* [[Laurenti]]: Dragonkin
* [[Mamar]]: A very broad category for humans with animal features.
* [[Osteinari]]: Fishfolk
* [[Rone]]: The most basic sort of human
* [[Techonin]]: Ground elementals
=== Monsters ===
Monsters are a large group of creatures who cover a wide range of looks and capabilities. I'll write more about them later, I promise.
* [[Aqua Rabba]]: Armless Amphibious Creatures with long ear like arms
* [[Birds of Paradise]]: Colorful floral bird creatures
* [[Caniqua]]: Water puppies
* [[Cermaute]]: Icy moths
* [[Ciltik]]: Day and night creatures of the last forest
* [[Corave]]: Large many-winged birds
* [[Desert Mice]]: Wrecking Ball Tail Mice
* [[Devis and Angis]]: Dimorphic Angel and Demon things
* [[Eweri]]: Sheep people
* [[Featherfolk]]: General Bird like creatures
* [[Fraggle]]: Eccentric crystal hermits
* [[Glospiker]]: Dreamweaving spiders
* [[Isourvi]]: Teamwork is dreamwork bees
* [[Klaeterhund]]: Flying hoarding dogs
* [[Kurunea]]: Desert foxes
* [[Lizard Folk]]: General category of lizard creatures
* [[Limulenth]]: Possessing masked imp creatures
* [[Mirmurk]]: Squishy octo squid guys
* [[Mnemodi]]: Sensitive listeners with big ears
* [[Nagisa]]: Many snakes
* [[Ruutan]]: Stone and ground elementals
* [[Shadowkin]]: Photosensitive shadow beings
* [[Siaos]]: Psychic cats
* [[Svodea]]: Crystalline and stone creatures
* [[Tardigrades]]: Six armed bears
* [[Vardna]]: Series of troll folks
* [[Xekohym]]: Crabtaurs
* [[Yonbu]]: Mountainous goat cats
* [[Yutu]]: Plant sensitive bunnies
* [[Zidmakan]]: Wall mimics
=== Artificial Species ===
Not all species in Gloaming are naturally occurring. There are a handful that deserve a mention that were created either from technology or magic.
* [[Android]]: Human-like and intelligent, sometimes to an uncanny level
* [[Cyborg]]: Cybernetic enhancements or prosthetics
* [[Homunculus]]: Magic-made artificial creature
* [[Robot]]: Artificial creatures made with science that may or may not be sentient
=== Mythic ===
Some species don't really fit into any other category due to their origins or general state of being.
* [[The Corrupted]]: It's right on the tin
* [[Demon]]: Chaos incarnate
* [[Dragon]]: Ancient guardians
* [[Shades of Doubt]]: Reapers of souls
9a0e81ab4b02e547549a75ad67ca4626ee4b2874
56
55
2024-07-01T04:29:36Z
Anamatronicfish
5
wikitext
text/x-wiki
There's a whole lot of species native to the world of Gloaming. They fall into a few main categories of creatures that range from humanoid to embodiments of chaos. Not all of them are playable for anyone making OCs in the setting, but a good chunk of them are! This is going to cover all the species, not just the playable or current ones, since even extinct species have a big impact on the world at large.
It's also important to remember that there's the potential for intermixing of some species. Not all are capable, but there are hybrids or people with some weirder combinations in their heritage. These are just the main categories.
=== Humans ===
Humans is a very general catch-all for a branch of creatures that tend to be more stereotypically humanoid. If you're trying to imagine what humans are like in Gloaming, think about earth humans with added features. Pointy ears, animal horns, wings, and that sort of thing. They don't stray out of the core idea of humanoid and any form changes that happen are things like legs becoming tails to swim better or arms with feathers on them becoming fuller and able to help with flight.
* [[Avia]]: Birdfolk of various sorts
* [[Chlorante]]: People with a connection to plants
* [[Elmitera]]: Metal based bug folk
* [[Laurenti]]: Dragonkin
* [[Mamar]]: A very broad category for humans with animal features.
* [[Osteinari]]: Fishfolk
* [[Rone]]: The most basic sort of human
* [[Techonin]]: Ground elementals
=== Monsters ===
Monsters are a large group of creatures who cover a wide range of looks and capabilities. I'll write more about them later, I promise.
* [[Aqua Rabba]]: Amphibious Creatures with long ears for arms
* [[Birds of Paradise]]: Colorful floral bird creatures
* [[Caniqua]]: Water puppies
* [[Cermaute]]: Icy moths
* [[Ciltik]]: Day and night creatures of the last forest
* [[Corave]]: Large many-winged birds
* [[Desert Mice]]: Wrecking Ball Tail Mice
* [[Devis and Angis]]: Dimorphic Angel and Demon things
* [[Eweri]]: Sheep people
* [[Featherfolk]]: General Bird like creatures
* [[Glospiker]]: Dreamweaving spiders
* [[Isourvi]]: Teamwork is dreamwork bees
* [[Klaeterhund]]: Flying hoarding dogs
* [[Kurunea]]: Desert foxes
* [[Lizard Folk]]: General category of lizard creatures
* [[Limulenth]]: Possessing masked imp creatures
* [[Mirmurk]]: Squishy octo squid guys
* [[Mnemodi]]: Sensitive listeners with big ears
* [[Nagisa]]: Many snakes
* [[Ruutan]]: Stone and ground elementals
* [[Shadowkin]]: Photosensitive shadow beings
* [[Siaos]]: Psychic cats
* [[Svodea]]: Crystalline and stone creatures
* [[Tardigrades]]: Six armed bears
* [[Vardna]]: Series of troll folks
* [[Xekohym]]: Crabtaurs
* [[Yonbu]]: Mountainous goat cats
* [[Yutu]]: Plant sensitive bunnies
* [[Zidmakan]]: Wall mimics
=== Artificial Species ===
Not all species in Gloaming are naturally occurring. There are a handful that deserve a mention that were created either from technology or magic.
* [[Android]]: Human-like and intelligent, sometimes to an uncanny level
* [[Cyborg]]: Cybernetic enhancements or prosthetics
* [[Homunculus]]: Magic-made artificial creature
* [[Robot]]: Artificial creatures made with science that may or may not be sentient
=== Mythic ===
Some species don't really fit into any other category due to their origins or general state of being.
* [[The Corrupted]]: It's right on the tin
* [[Demon]]: Chaos incarnate
* [[Dragon]]: Ancient guardians
* [[Forest Spirit]]: Protectors of a forest
* [[Seedpod]]: Creatures from space
* [[Shades of Doubt]]: Reapers of souls
1f07b71055d27eca191796c2e026fd14cb5a9399
57
56
2024-07-01T04:33:14Z
Anamatronicfish
5
wikitext
text/x-wiki
There's a whole lot of species native to the world of Gloaming. They fall into a few main categories of creatures that range from humanoid to embodiments of chaos. Not all of them are playable for anyone making OCs in the setting, but a good chunk of them are! This is going to cover all the species, not just the playable or current ones, since even extinct species have a big impact on the world at large.
It's also important to remember that there's the potential for intermixing of some species. Not all are capable, but there are hybrids or people with some weirder combinations in their heritage. These are just the main categories.
=== Humans ===
Humans is a very general catch-all for a branch of creatures that tend to be more stereotypically humanoid. If you're trying to imagine what humans are like in Gloaming, think about earth humans with added features. Pointy ears, animal horns, wings, and that sort of thing. They don't stray out of the core idea of humanoid and any form changes that happen are things like legs becoming tails to swim better or arms with feathers on them becoming fuller and able to help with flight.
* [[Avia]]: Birdfolk of various sorts
* [[Chlorante]]: People with a connection to plants
* [[Elmitera]]: Metal based bug folk
* [[Laurenti]]: Dragonkin
* [[Mamar]]: A very broad category for humans with animal features.
* [[Osteinari]]: Fishfolk
* [[Rone]]: The most basic sort of human
* [[Techonin]]: Ground elementals
=== Monsters ===
Monsters are a large group of creatures who cover a wide range of looks and capabilities. I'll write more about them later, I promise.
* [[Aqua Rabba]]: Amphibious Creatures with long ears for arms
* [[Birds of Paradise]]: Colorful floral bird creatures
* [[Caniqua]]: Water puppies
* [[Cermaute]]: Icy moths
* [[Ciltik]]: Day and night creatures of the last forest
* [[Corave]]: Large many-winged birds
* [[Desert Mice]]: Wrecking Ball Tail Mice
* [[Devis and Angis]]: Dimorphic Angel and Demon things
* [[Eweri]]: Sheep people
* [[Featherfolk]]: General Bird like creatures
* [[Glospiker]]: Dreamweaving spiders
* [[Isourvi]]: Teamwork is dreamwork bees, not playable
* [[Klaeterhund]]: Flying hoarding dogs
* [[Kurunea]]: Desert foxes
* [[Lizard Folk]]: General category of lizard creatures
* [[Limulenth]]: Possessing masked imp creatures, not playable
* [[Mirmurk]]: Squishy octo squid guys
* [[Mnemodi]]: Sensitive listeners with big ears
* [[Nagisa]]: Many snakes
* [[Oisa]]: Aquatic species
* [[Ruutan]]: Stone and ground elementals
* [[Shadowkin]]: Photosensitive shadow beings, not playable
* [[Siaos]]: Psychic cats
* [[Tardigrades]]: Six armed bears
* [[Vardna]]: Series of troll folks
* [[Xekohym]]: Crabtaurs, not playable
* [[Yonbu]]: Mountainous goat cats
* [[Yutu]]: Plant sensitive bunnies
* [[Zidmakan]]: Wall mimics, not playable
=== Artificial Species ===
Not all species in Gloaming are naturally occurring. There are a handful that deserve a mention that were created either from technology or magic.
* [[Android]]: Human-like and intelligent, sometimes to an uncanny level
* [[Cyborg]]: Cybernetic enhancements or prosthetics
* [[Homunculus]]: Magic-made artificial creature
* [[Robot]]: Artificial creatures made with science that may or may not be sentient
=== Mythic ===
Some species don't really fit into any other category due to their origins or general state of being. None of these are playable unless specifically stated. You can ask one of the mods if you have questions about it or plotting ideas that would require one.
* [[The Corrupted]]: It's right on the tin
* [[Demon]]: Chaos incarnate
* [[Dragon]]: Ancient guardians
* [[Forest Spirit]]: Protectors of a forest
* [[Seedpod]]: Creatures from space
* [[Shades of Doubt]]: Reapers of souls
d5d4d66c93b017871832c295c1030359b39ba988
Religion
0
5
9
2024-06-30T21:37:26Z
Anamatronicfish
5
Created page with "== Religion =="
wikitext
text/x-wiki
== Religion ==
c4f869b250654e3322dd5dcd86e055409c9cf1fa
Legends and Lore
0
6
11
2024-06-30T21:46:27Z
Anamatronicfish
5
Created page with "I'm going to have to start back up with writing legends oh god oh fuck-"
wikitext
text/x-wiki
I'm going to have to start back up with writing legends oh god oh fuck-
133343df08ed234c3134f266283e4fe97a8ea1e7
The Plot So Far
0
7
12
2024-06-30T21:46:56Z
Anamatronicfish
5
Created page with "I'll come up with this later, bye."
wikitext
text/x-wiki
I'll come up with this later, bye.
692e1c0262e133a12a5d22c27fa83e4a1eb238e3
Aqua Rabba
0
8
21
2024-06-30T23:18:11Z
Anamatronicfish
5
Created page with "Short intro if desired == Biology == === Appearance === === Diet === === Reproduction === === Size === === Lifespan === == Abilities == === Physical Capabilities === === Special Skills === === Magic === == Culture == === Societies and Groups === === Religion === === Language === === Relationships === ==== Familial ==== ==== Romantic ==== === Interspecies Connections === (do they get along well with certain other species, are they reclusive, open to co..."
wikitext
text/x-wiki
Short intro if desired
== Biology ==
=== Appearance ===
=== Diet ===
=== Reproduction ===
=== Size ===
=== Lifespan ===
== Abilities ==
=== Physical Capabilities ===
=== Special Skills ===
=== Magic ===
== Culture ==
=== Societies and Groups ===
=== Religion ===
=== Language ===
=== Relationships ===
==== Familial ====
==== Romantic ====
=== Interspecies Connections ===
(do they get along well with certain other species, are they reclusive, open to connections, etc)
44751e049106d991a35e08eadf51ee7a8860edfb
Birds of Paradise
0
9
22
2024-06-30T23:18:56Z
Anamatronicfish
5
Created page with "Short intro if desired == Biology == === Appearance === === Diet === === Reproduction === === Size === === Lifespan === == Abilities == === Physical Capabilities === === Special Skills === === Magic === == Culture == === Societies and Groups === === Religion === === Language === === Relationships === ==== Familial ==== ==== Romantic ==== === Interspecies Connections === (do they get along well with certain other species, are they reclusive, open to co..."
wikitext
text/x-wiki
Short intro if desired
== Biology ==
=== Appearance ===
=== Diet ===
=== Reproduction ===
=== Size ===
=== Lifespan ===
== Abilities ==
=== Physical Capabilities ===
=== Special Skills ===
=== Magic ===
== Culture ==
=== Societies and Groups ===
=== Religion ===
=== Language ===
=== Relationships ===
==== Familial ====
==== Romantic ====
=== Interspecies Connections ===
(do they get along well with certain other species, are they reclusive, open to connections, etc)
44751e049106d991a35e08eadf51ee7a8860edfb
Caniqua
0
10
23
2024-06-30T23:19:05Z
Anamatronicfish
5
Created page with "Short intro if desired == Biology == === Appearance === === Diet === === Reproduction === === Size === === Lifespan === == Abilities == === Physical Capabilities === === Special Skills === === Magic === == Culture == === Societies and Groups === === Religion === === Language === === Relationships === ==== Familial ==== ==== Romantic ==== === Interspecies Connections === (do they get along well with certain other species, are they reclusive, open to co..."
wikitext
text/x-wiki
Short intro if desired
== Biology ==
=== Appearance ===
=== Diet ===
=== Reproduction ===
=== Size ===
=== Lifespan ===
== Abilities ==
=== Physical Capabilities ===
=== Special Skills ===
=== Magic ===
== Culture ==
=== Societies and Groups ===
=== Religion ===
=== Language ===
=== Relationships ===
==== Familial ====
==== Romantic ====
=== Interspecies Connections ===
(do they get along well with certain other species, are they reclusive, open to connections, etc)
44751e049106d991a35e08eadf51ee7a8860edfb
Desert Mice
0
12
25
2024-06-30T23:19:39Z
Anamatronicfish
5
Created page with "Short intro if desired == Biology == === Appearance === === Diet === === Reproduction === === Size === === Lifespan === == Abilities == === Physical Capabilities === === Special Skills === === Magic === == Culture == === Societies and Groups === === Religion === === Language === === Relationships === ==== Familial ==== ==== Romantic ==== === Interspecies Connections === (do they get along well with certain other species, are they reclusive, open to co..."
wikitext
text/x-wiki
Short intro if desired
== Biology ==
=== Appearance ===
=== Diet ===
=== Reproduction ===
=== Size ===
=== Lifespan ===
== Abilities ==
=== Physical Capabilities ===
=== Special Skills ===
=== Magic ===
== Culture ==
=== Societies and Groups ===
=== Religion ===
=== Language ===
=== Relationships ===
==== Familial ====
==== Romantic ====
=== Interspecies Connections ===
(do they get along well with certain other species, are they reclusive, open to connections, etc)
44751e049106d991a35e08eadf51ee7a8860edfb
Devis and Angis
0
13
26
2024-06-30T23:19:51Z
Anamatronicfish
5
Created page with "Short intro if desired == Biology == === Appearance === === Diet === === Reproduction === === Size === === Lifespan === == Abilities == === Physical Capabilities === === Special Skills === === Magic === == Culture == === Societies and Groups === === Religion === === Language === === Relationships === ==== Familial ==== ==== Romantic ==== === Interspecies Connections === (do they get along well with certain other species, are they reclusive, open to co..."
wikitext
text/x-wiki
Short intro if desired
== Biology ==
=== Appearance ===
=== Diet ===
=== Reproduction ===
=== Size ===
=== Lifespan ===
== Abilities ==
=== Physical Capabilities ===
=== Special Skills ===
=== Magic ===
== Culture ==
=== Societies and Groups ===
=== Religion ===
=== Language ===
=== Relationships ===
==== Familial ====
==== Romantic ====
=== Interspecies Connections ===
(do they get along well with certain other species, are they reclusive, open to connections, etc)
44751e049106d991a35e08eadf51ee7a8860edfb
53
26
2024-06-30T23:54:20Z
Wakamolez
2
wikitext
text/x-wiki
With their vast difference in appearance and function, one would think at first glance that these are two different species entirely, or at least subspecies of one another. But no, they both are the same thing.
== Biology ==
Devis are characterized by their large solid ears, horns, and tails, which usually have some sort of odd shape at the end.
Angis are characterized by their large segmented ears, and wings.
Both species have markings and can vary in color greatly, though The Devis stick to the Warm color spectrum and Angis stick to the Cool color spectrum.
=== Appearance ===
Devi are normally male, And Angi are normally female.
While vastly different looking, each Devi and Angi pair seem to share markings, meaning there's normally a direct parallel going on between the two in any given colony.
=== Diet ===
=== Reproduction ===
Females have a 4 month gestation period normally, with births ranging from 2 to 4 babies. it's extremely rare for there not to be an even number of babies. Females go into season with the spring, and the whole colony tends to go on high and rather violent alert during and after the gestation process. babies are cared for by the entire colony.
They as a whole have a lower chance of mixing genetically with things larger than them, but it's not unheard of.
=== Size ===
These Creatures are very small, starting a few inches as infants and eventually reaching a few feet in size come adulthood.
Mixing with any other Race usually results in a larger size.
=== Lifespan ===
== Abilities ==
=== Physical Capabilities ===
=== Special Skills ===
=== Magic ===
Both Devi and Angi use their multicolored ears to regulate their magics, though each utilize said magic in vastly different ways.
Devis, being the more physical of the two focus entirely on amping up their already formidable power and speed, and tend to materialize a physical extension of their energy into their tails to form a blade. they can also make short duration shields, though the species as a whole is more suited for attack than defense.
Angis on the other hand use theirs in a sort of mage like sense, ranging from healing, to casting magic blasts of energy, to limited elemental attacks. They also can create Forcefeilds, which have a much better duration, and of course, having wings means that they can fly.
They Are not known to typically have any elemental Bias in their magic
== Culture ==
=== Societies and Groups ===
=== Religion ===
=== Language ===
=== Relationships ===
==== Familial ====
==== Romantic ====
=== Interspecies Connections ===
(do they get along well with certain other species, are they reclusive, open to connections, etc)
550025ea54510b562fc1c10da7413b079a6aecb4
Yutu
0
14
27
2024-06-30T23:20:12Z
Anamatronicfish
5
Created page with "Short intro if desired == Biology == === Appearance === === Diet === === Reproduction === === Size === === Lifespan === == Abilities == === Physical Capabilities === === Special Skills === === Magic === == Culture == === Societies and Groups === === Religion === === Language === === Relationships === ==== Familial ==== ==== Romantic ==== === Interspecies Connections === (do they get along well with certain other species, are they reclusive, open to co..."
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== Biology ==
=== Appearance ===
=== Diet ===
=== Reproduction ===
=== Size ===
=== Lifespan ===
== Abilities ==
=== Physical Capabilities ===
=== Special Skills ===
=== Magic ===
== Culture ==
=== Societies and Groups ===
=== Religion ===
=== Language ===
=== Relationships ===
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==== Romantic ====
=== Interspecies Connections ===
(do they get along well with certain other species, are they reclusive, open to connections, etc)
44751e049106d991a35e08eadf51ee7a8860edfb
Ciltik
0
16
29
2024-06-30T23:20:50Z
Anamatronicfish
5
Created page with "Short intro if desired == Biology == === Appearance === === Diet === === Reproduction === === Size === === Lifespan === == Abilities == === Physical Capabilities === === Special Skills === === Magic === == Culture == === Societies and Groups === === Religion === === Language === === Relationships === ==== Familial ==== ==== Romantic ==== === Interspecies Connections === (do they get along well with certain other species, are they reclusive, open to co..."
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== Biology ==
=== Appearance ===
=== Diet ===
=== Reproduction ===
=== Size ===
=== Lifespan ===
== Abilities ==
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=== Special Skills ===
=== Magic ===
== Culture ==
=== Societies and Groups ===
=== Religion ===
=== Language ===
=== Relationships ===
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==== Romantic ====
=== Interspecies Connections ===
(do they get along well with certain other species, are they reclusive, open to connections, etc)
44751e049106d991a35e08eadf51ee7a8860edfb
Corave
0
17
30
2024-06-30T23:21:10Z
Anamatronicfish
5
Created page with "Short intro if desired == Biology == === Appearance === === Diet === === Reproduction === === Size === === Lifespan === == Abilities == === Physical Capabilities === === Special Skills === === Magic === == Culture == === Societies and Groups === === Religion === === Language === === Relationships === ==== Familial ==== ==== Romantic ==== === Interspecies Connections === (do they get along well with certain other species, are they reclusive, open to co..."
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== Biology ==
=== Appearance ===
=== Diet ===
=== Reproduction ===
=== Size ===
=== Lifespan ===
== Abilities ==
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=== Magic ===
== Culture ==
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==== Romantic ====
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(do they get along well with certain other species, are they reclusive, open to connections, etc)
44751e049106d991a35e08eadf51ee7a8860edfb
Featherfolk
0
18
31
2024-06-30T23:21:23Z
Anamatronicfish
5
Created page with "Short intro if desired == Biology == === Appearance === === Diet === === Reproduction === === Size === === Lifespan === == Abilities == === Physical Capabilities === === Special Skills === === Magic === == Culture == === Societies and Groups === === Religion === === Language === === Relationships === ==== Familial ==== ==== Romantic ==== === Interspecies Connections === (do they get along well with certain other species, are they reclusive, open to co..."
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== Biology ==
=== Appearance ===
=== Diet ===
=== Reproduction ===
=== Size ===
=== Lifespan ===
== Abilities ==
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=== Magic ===
== Culture ==
=== Societies and Groups ===
=== Religion ===
=== Language ===
=== Relationships ===
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==== Romantic ====
=== Interspecies Connections ===
(do they get along well with certain other species, are they reclusive, open to connections, etc)
44751e049106d991a35e08eadf51ee7a8860edfb
Glospiker
0
21
34
2024-06-30T23:21:51Z
Anamatronicfish
5
Created page with "Short intro if desired == Biology == === Appearance === === Diet === === Reproduction === === Size === === Lifespan === == Abilities == === Physical Capabilities === === Special Skills === === Magic === == Culture == === Societies and Groups === === Religion === === Language === === Relationships === ==== Familial ==== ==== Romantic ==== === Interspecies Connections === (do they get along well with certain other species, are they reclusive, open to co..."
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== Biology ==
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=== Diet ===
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== Abilities ==
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=== Magic ===
== Culture ==
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==== Romantic ====
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(do they get along well with certain other species, are they reclusive, open to connections, etc)
44751e049106d991a35e08eadf51ee7a8860edfb
Isourvi
0
22
35
2024-06-30T23:22:04Z
Anamatronicfish
5
Created page with "Short intro if desired == Biology == === Appearance === === Diet === === Reproduction === === Size === === Lifespan === == Abilities == === Physical Capabilities === === Special Skills === === Magic === == Culture == === Societies and Groups === === Religion === === Language === === Relationships === ==== Familial ==== ==== Romantic ==== === Interspecies Connections === (do they get along well with certain other species, are they reclusive, open to co..."
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== Biology ==
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=== Diet ===
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=== Lifespan ===
== Abilities ==
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=== Magic ===
== Culture ==
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=== Religion ===
=== Language ===
=== Relationships ===
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==== Romantic ====
=== Interspecies Connections ===
(do they get along well with certain other species, are they reclusive, open to connections, etc)
44751e049106d991a35e08eadf51ee7a8860edfb
Klaeterhund
0
23
36
2024-06-30T23:22:18Z
Anamatronicfish
5
Created page with "Short intro if desired == Biology == === Appearance === === Diet === === Reproduction === === Size === === Lifespan === == Abilities == === Physical Capabilities === === Special Skills === === Magic === == Culture == === Societies and Groups === === Religion === === Language === === Relationships === ==== Familial ==== ==== Romantic ==== === Interspecies Connections === (do they get along well with certain other species, are they reclusive, open to co..."
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== Biology ==
=== Appearance ===
=== Diet ===
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=== Size ===
=== Lifespan ===
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=== Special Skills ===
=== Magic ===
== Culture ==
=== Societies and Groups ===
=== Religion ===
=== Language ===
=== Relationships ===
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==== Romantic ====
=== Interspecies Connections ===
(do they get along well with certain other species, are they reclusive, open to connections, etc)
44751e049106d991a35e08eadf51ee7a8860edfb
Kurunea
0
24
37
2024-06-30T23:22:31Z
Anamatronicfish
5
Created page with "Short intro if desired == Biology == === Appearance === === Diet === === Reproduction === === Size === === Lifespan === == Abilities == === Physical Capabilities === === Special Skills === === Magic === == Culture == === Societies and Groups === === Religion === === Language === === Relationships === ==== Familial ==== ==== Romantic ==== === Interspecies Connections === (do they get along well with certain other species, are they reclusive, open to co..."
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== Biology ==
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=== Diet ===
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=== Size ===
=== Lifespan ===
== Abilities ==
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=== Magic ===
== Culture ==
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=== Religion ===
=== Language ===
=== Relationships ===
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==== Romantic ====
=== Interspecies Connections ===
(do they get along well with certain other species, are they reclusive, open to connections, etc)
44751e049106d991a35e08eadf51ee7a8860edfb
Limulenth
0
25
38
2024-06-30T23:22:43Z
Anamatronicfish
5
Created page with "Short intro if desired == Biology == === Appearance === === Diet === === Reproduction === === Size === === Lifespan === == Abilities == === Physical Capabilities === === Special Skills === === Magic === == Culture == === Societies and Groups === === Religion === === Language === === Relationships === ==== Familial ==== ==== Romantic ==== === Interspecies Connections === (do they get along well with certain other species, are they reclusive, open to co..."
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== Biology ==
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=== Magic ===
== Culture ==
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=== Language ===
=== Relationships ===
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==== Romantic ====
=== Interspecies Connections ===
(do they get along well with certain other species, are they reclusive, open to connections, etc)
44751e049106d991a35e08eadf51ee7a8860edfb
Mirmurk
0
26
39
2024-06-30T23:22:53Z
Anamatronicfish
5
Created page with "Short intro if desired == Biology == === Appearance === === Diet === === Reproduction === === Size === === Lifespan === == Abilities == === Physical Capabilities === === Special Skills === === Magic === == Culture == === Societies and Groups === === Religion === === Language === === Relationships === ==== Familial ==== ==== Romantic ==== === Interspecies Connections === (do they get along well with certain other species, are they reclusive, open to co..."
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== Biology ==
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== Culture ==
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=== Religion ===
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==== Romantic ====
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(do they get along well with certain other species, are they reclusive, open to connections, etc)
44751e049106d991a35e08eadf51ee7a8860edfb
Mnemodi
0
27
40
2024-06-30T23:23:03Z
Anamatronicfish
5
Created page with "Short intro if desired == Biology == === Appearance === === Diet === === Reproduction === === Size === === Lifespan === == Abilities == === Physical Capabilities === === Special Skills === === Magic === == Culture == === Societies and Groups === === Religion === === Language === === Relationships === ==== Familial ==== ==== Romantic ==== === Interspecies Connections === (do they get along well with certain other species, are they reclusive, open to co..."
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== Biology ==
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== Culture ==
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=== Religion ===
=== Language ===
=== Relationships ===
==== Familial ====
==== Romantic ====
=== Interspecies Connections ===
(do they get along well with certain other species, are they reclusive, open to connections, etc)
44751e049106d991a35e08eadf51ee7a8860edfb
Nagisa
0
28
41
2024-06-30T23:23:33Z
Anamatronicfish
5
Created page with "Short intro if desired == Biology == === Appearance === === Diet === === Reproduction === === Size === === Lifespan === == Abilities == === Physical Capabilities === === Special Skills === === Magic === == Culture == === Societies and Groups === === Religion === === Language === === Relationships === ==== Familial ==== ==== Romantic ==== === Interspecies Connections === (do they get along well with certain other species, are they reclusive, open to co..."
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== Biology ==
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== Abilities ==
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=== Magic ===
== Culture ==
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=== Religion ===
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=== Relationships ===
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==== Romantic ====
=== Interspecies Connections ===
(do they get along well with certain other species, are they reclusive, open to connections, etc)
44751e049106d991a35e08eadf51ee7a8860edfb
Ruutan
0
29
42
2024-06-30T23:23:46Z
Anamatronicfish
5
Created page with "Short intro if desired == Biology == === Appearance === === Diet === === Reproduction === === Size === === Lifespan === == Abilities == === Physical Capabilities === === Special Skills === === Magic === == Culture == === Societies and Groups === === Religion === === Language === === Relationships === ==== Familial ==== ==== Romantic ==== === Interspecies Connections === (do they get along well with certain other species, are they reclusive, open to co..."
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== Biology ==
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== Abilities ==
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=== Magic ===
== Culture ==
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=== Religion ===
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=== Relationships ===
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==== Romantic ====
=== Interspecies Connections ===
(do they get along well with certain other species, are they reclusive, open to connections, etc)
44751e049106d991a35e08eadf51ee7a8860edfb
Shadowkin
0
31
44
2024-06-30T23:24:23Z
Anamatronicfish
5
Created page with "Short intro if desired == Biology == === Appearance === === Diet === === Reproduction === === Size === === Lifespan === == Abilities == === Physical Capabilities === === Special Skills === === Magic === == Culture == === Societies and Groups === === Religion === === Language === === Relationships === ==== Familial ==== ==== Romantic ==== === Interspecies Connections === (do they get along well with certain other species, are they reclusive, open to co..."
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== Biology ==
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=== Diet ===
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=== Size ===
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== Abilities ==
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=== Magic ===
== Culture ==
=== Societies and Groups ===
=== Religion ===
=== Language ===
=== Relationships ===
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==== Romantic ====
=== Interspecies Connections ===
(do they get along well with certain other species, are they reclusive, open to connections, etc)
44751e049106d991a35e08eadf51ee7a8860edfb
Eweri
0
32
45
2024-06-30T23:25:25Z
Anamatronicfish
5
Created page with "Short intro if desired == Biology == === Appearance === === Diet === === Reproduction === === Size === === Lifespan === == Abilities == === Physical Capabilities === === Special Skills === === Magic === == Culture == === Societies and Groups === === Religion === === Language === === Relationships === ==== Familial ==== ==== Romantic ==== === Interspecies Connections === (do they get along well with certain other species, are they reclusive, open to co..."
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== Biology ==
=== Appearance ===
=== Diet ===
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=== Size ===
=== Lifespan ===
== Abilities ==
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=== Magic ===
== Culture ==
=== Societies and Groups ===
=== Religion ===
=== Language ===
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==== Romantic ====
=== Interspecies Connections ===
(do they get along well with certain other species, are they reclusive, open to connections, etc)
44751e049106d991a35e08eadf51ee7a8860edfb
Siaos
0
33
46
2024-06-30T23:25:35Z
Anamatronicfish
5
Created page with "Short intro if desired == Biology == === Appearance === === Diet === === Reproduction === === Size === === Lifespan === == Abilities == === Physical Capabilities === === Special Skills === === Magic === == Culture == === Societies and Groups === === Religion === === Language === === Relationships === ==== Familial ==== ==== Romantic ==== === Interspecies Connections === (do they get along well with certain other species, are they reclusive, open to co..."
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== Biology ==
=== Appearance ===
=== Diet ===
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=== Magic ===
== Culture ==
=== Societies and Groups ===
=== Religion ===
=== Language ===
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==== Romantic ====
=== Interspecies Connections ===
(do they get along well with certain other species, are they reclusive, open to connections, etc)
44751e049106d991a35e08eadf51ee7a8860edfb
Xekohym
0
36
49
2024-06-30T23:26:13Z
Anamatronicfish
5
Created page with "Short intro if desired == Biology == === Appearance === === Diet === === Reproduction === === Size === === Lifespan === == Abilities == === Physical Capabilities === === Special Skills === === Magic === == Culture == === Societies and Groups === === Religion === === Language === === Relationships === ==== Familial ==== ==== Romantic ==== === Interspecies Connections === (do they get along well with certain other species, are they reclusive, open to co..."
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== Biology ==
=== Appearance ===
=== Diet ===
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=== Size ===
=== Lifespan ===
== Abilities ==
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=== Magic ===
== Culture ==
=== Societies and Groups ===
=== Religion ===
=== Language ===
=== Relationships ===
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==== Romantic ====
=== Interspecies Connections ===
(do they get along well with certain other species, are they reclusive, open to connections, etc)
44751e049106d991a35e08eadf51ee7a8860edfb
Yonbu
0
37
50
2024-06-30T23:26:22Z
Anamatronicfish
5
Created page with "Short intro if desired == Biology == === Appearance === === Diet === === Reproduction === === Size === === Lifespan === == Abilities == === Physical Capabilities === === Special Skills === === Magic === == Culture == === Societies and Groups === === Religion === === Language === === Relationships === ==== Familial ==== ==== Romantic ==== === Interspecies Connections === (do they get along well with certain other species, are they reclusive, open to co..."
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== Biology ==
=== Appearance ===
=== Diet ===
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=== Size ===
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== Abilities ==
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=== Magic ===
== Culture ==
=== Societies and Groups ===
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==== Romantic ====
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(do they get along well with certain other species, are they reclusive, open to connections, etc)
44751e049106d991a35e08eadf51ee7a8860edfb
Zidmakan
0
38
51
2024-06-30T23:26:38Z
Anamatronicfish
5
Created page with "Short intro if desired == Biology == === Appearance === === Diet === === Reproduction === === Size === === Lifespan === == Abilities == === Physical Capabilities === === Special Skills === === Magic === == Culture == === Societies and Groups === === Religion === === Language === === Relationships === ==== Familial ==== ==== Romantic ==== === Interspecies Connections === (do they get along well with certain other species, are they reclusive, open to co..."
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== Biology ==
=== Appearance ===
=== Diet ===
=== Reproduction ===
=== Size ===
=== Lifespan ===
== Abilities ==
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=== Magic ===
== Culture ==
=== Societies and Groups ===
=== Religion ===
=== Language ===
=== Relationships ===
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==== Romantic ====
=== Interspecies Connections ===
(do they get along well with certain other species, are they reclusive, open to connections, etc)
44751e049106d991a35e08eadf51ee7a8860edfb
Cermaute
0
39
58
2024-07-01T04:33:47Z
Anamatronicfish
5
Created page with "Short intro if desired == Biology == === Appearance === === Diet === === Reproduction === === Size === === Lifespan === == Abilities == === Physical Capabilities === === Special Skills === === Magic === == Culture == === Societies and Groups === === Religion === === Language === === Relationships === ==== Familial ==== ==== Romantic ==== === Interspecies Connections === (do they get along well with certain other species, are they reclusive, open to co..."
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== Biology ==
=== Appearance ===
=== Diet ===
=== Reproduction ===
=== Size ===
=== Lifespan ===
== Abilities ==
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=== Special Skills ===
=== Magic ===
== Culture ==
=== Societies and Groups ===
=== Religion ===
=== Language ===
=== Relationships ===
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==== Romantic ====
=== Interspecies Connections ===
(do they get along well with certain other species, are they reclusive, open to connections, etc)
44751e049106d991a35e08eadf51ee7a8860edfb
66
58
2024-07-01T06:59:12Z
Wakamolez
2
wikitext
text/x-wiki
Cermaute are a species of People resembling a large, humanoid moth. They live in the icy north of Acetate, mostly in the Glacier Ridges, but sometimes venture further south when the weather is cold enough.
== Biology ==
Cermaute are physically weak due to their low weight and short stature, and even a weak roner could overpower an average cermaute. Most cermaute stand about five feet tall not including their antennae and weigh around 90-100 pounds on average when healthy, with variation between individuals. If they get too much heavier, they become unable to fly.
For cermaute living free in their original lands, hibernation is a yearly process to make it through a winter where food is scarce. Cermaute can induce a hibernation state willingly, slowing their heart rate and breathing to almost nothing and filling their veins with a mix of chemicals and antifreeze produced by special glands. When it becomes warm enough or they're disturbed harshly enough, they will wake and spend a short time recovering before starting the new year. Unfortunately, this hibernation makes them extremely vulnerable to predators and slavers, and tribes usually hide and protect their hibernation areas with illusions while any hybrids or a few unlucky moths stay awake during the winter to guard them.
=== Appearance ===
=== Diet ===
Cermaute are mostly herbivorous, but also eat fruit, nuts, and bugs, with fruit being the favorite food of most moths. They very rarely eat meat, and tend to not have cooked foods in their diet.
=== Reproduction ===
Cermaute reproduce sexually using organs located at the ends of their flexible tails. The female moth will lay one egg 3 months after conception, and the egg will hatch after 3 months into a fat grub that eats almost unceasingly until winter, when the grub's parents will bury it in the ground at a secret location before they head off to hibernate. When spring arrives, the parents unearth the grub and it metamorphosizes into a little moth child before the start of the next winter, thereafter growing more conventionally over time.
=== Size ===
=== Lifespan ===
== Abilities ==
=== Physical Capabilities ===
=== Special Skills ===
=== Magic ===
Cermaute are physically weak, but make up for it with potent and flexible ice magic. They are able to use it in a variety of ways, whether it be simply freezing something, or summoning a blizzard, or creating the illusion of invisibility using light-refracting ice crystals. The strength, precision, and range with which a cermaute is able to use its skills depends highly on the level of practice they've had with it. Utter novices might be able to only chill the air around themselves to maintain their body temperature, while masters can create powerful ice storms around themselves, make ice walls strong enough to stop moving vehicles, and maintain near-perfect invisibility even while in motion and in view of several people.
Different tribes of cermaute generally have a specialty for one particular usage of their ice magic, though these techniques are not restricted to that tribe alone.
== Culture ==
Cermaute are a species with many distinct tribes differing in appearance, temperament, and beliefs. Generally, though, these tribes migrate from north to south and back again each year, splitting time at several different semi-permanent homes. Sometimes tribes will share a particular shelter, with closely related or allied tribes often doing so intentionally. Their dwellings tend to be created out of ice and snow, which is at a perfectly comfortable temperature for them. They decorate their dwellings with ice sculptures and chimes, among other things -- for example, cermaute children often create snowmoths and tunnels for fun, and parents sometimes create ice slides for their kids to play with.
Cermaute themselves are highly concerned with physical beauty and cleanliness, both because they are somewhat vain and because dirty fur hampers much of their self-focused magic, including their invisibility illusions. Many of the prettier tribes were so vain that they took offense when not complemented, and often responded by pelting the offending party with snow and ice. Because they like to maintain a clean appearance, cermaute often spend time grooming each other to relax and bond.
Other than the lack of a nose and ears (they have membranes on their necks which they use to hear), a cermaute head is humanoid in design, with two large eyes, a mouth full of teeth and a tongue, and so on. The antennae on the tops of their heads are what they use to smell, and they are very good at it. A cermaute's sense of smell is far more sensitive than a roner's, and they tend to use this to find their way easier in the dark, though it can be a detriment in urban areas due to the concentration of scents. A cermaute's eyes are larger in proportion to their heads than a roner's are, and give them better night vision, but not noticeably better visual clarity during the day.
Cermaute are a largely varied species, with different tribes generally having different physical appearances. All cermaute have two arms, two legs, and four large, powerful wings that they are able to wrap around them like a cloak. Cermaute tend to have large variations in both the color and pattern of the designs on their wings and bodies, though in general, they are all pleasing to look at in some way. The amount of fluff on a cermaute's body also varies widely, with some tribes being very poofy and others being shorter-haired. As such, the tail may or may not have plumes at the end.
=== Societies and Groups ===
=== Religion ===
=== Language ===
=== Relationships ===
==== Familial ====
==== Romantic ====
=== Interspecies Connections ===
(do they get along well with certain other species, are they reclusive, open to connections, etc)
09d150dcf981051acc514a7aca02dddb53ab42d3
78
66
2024-08-30T22:24:35Z
Baropin
6
wikitext
text/x-wiki
[[File:Image 2024-08-30 182233827.png|thumb]]
Cermaute are a nocturnal species of monsters resembling a large, humanoid moth. They live in the icy north of Acetate, mostly in the Glacier Ridges, but sometimes venture further south when the weather is cold enough.
== Biology ==
=== Appearance ===
Cermaute are a largely varied species, with different tribes generally having different physical appearances. All cermaute have an exoskeleton, two arms, two legs, and four large, powerful wings that they are able to wrap around them like a cloak. Cermaute tend to have large variations in both the color and pattern of the designs on their wings and bodies, though in general, they are all pleasing to look at in some way. The amount of fluff on a cermaute's body also varies widely, with some tribes being very poofy and others being shorter-haired. As such, the tail may or may not have plumes at the end.
Other than the lack of a nose and ears (they have membranes on their necks which they use to hear), a cermaute head is humanoid in design, with two large eyes, a mouth full of flat teeth and a tongue, and so on. The antennae on the tops of their heads are what they use to smell, and they are very good at it.
=== Diet ===
Cermaute are mostly herbivorous, but also eat fruit, nuts, and bugs, with fruit being the favorite food of most moths. They very rarely eat meat, and tend to not have cooked foods in their diet.
=== Reproduction ===
Cermaute reproduce sexually. The female moth will lay one egg 3 months after conception, and the egg will hatch after 3 months into a fat grub that eats almost unceasingly until winter, when the grub's parents will bury it in the ground at a secret location (each tribe usually has their own spot which a few of them guard year-round). When spring arrives, the parents unearth the grub and it metamorphosizes into a little moth child before the start of the next winter, thereafter growing more conventionally over time.
=== Size ===
Most cermaute stand about five feet tall not including their antennae and weigh around 90-100 pounds on average when healthy. If they get too much heavier, they become unable to fly.
=== Lifespan ===
Cermaute have an average lifespan of 50 years, though they can live a few years longer. Because they are so vain, when they start to age and their looks fade, many of them choose to leave their tribe and go it alone, often leading to an early death.
== Abilities ==
=== Physical Capabilities ===
Cermaute are physically weak due to their low weight and short stature, and even a weak human could overpower an average cermaute. They are adapted to live in sub-zero temperatures comfortably, and can survive even the most bitter cold, but do not deal well with even mildly warm weather.
A cermaute's sense of smell is far more sensitive than a human's, and they tend to use this to find their way easier in the dark, though it can be a detriment in urban areas due to the concentration of scents. A cermaute's eyes are larger in proportion to their heads than most species, and give them good night vision, but not noticeably better visual clarity during the day.
=== Special Skills ===
Cermaute can enter into a state of hibernation that allows them to sleep through times when food is scarce, and most members of a tribe will enter this state yearly to reduce the strain on their resources.
When it becomes warm enough or they're disturbed harshly enough, they will wake and spend a short time recovering before starting the new year. Unfortunately, this hibernation makes them extremely vulnerable to predators and slavers, and tribes usually hide and protect their hibernation areas with illusions while any hybrids or a few capable moths stay awake during the winter to guard them.
=== Magic ===
Cermaute are physically weak, but make up for it with potent and flexible ice magic. They are able to use it in a variety of ways, whether it be simply freezing something, or summoning a blizzard, or creating illusions using light-refracting ice crystals. The strength, precision, and range with which a cermaute is able to use its skills depends highly on the level of practice they've had with it. Utter novices might be able to only chill the air around themselves to maintain their body temperature, while masters can create powerful ice storms around themselves, make ice walls strong enough to stop moving vehicles, and maintain near-perfect invisibility even while in motion and in view of several people.
Different tribes of cermaute generally have a specialty for one particular usage of their ice magic, though these techniques are not restricted to that tribe alone.
== Culture ==
Cermaute are highly concerned with physical beauty and cleanliness, both because they are extremely vain and because dirty fur hampers much of their self-focused magic, including their invisibility illusions. Many of the prettier tribes are so vain that they take offense when not complemented on their beauty, and often respond by pelting the offending party with snow and ice. Because they like to maintain a clean and neat appearance, cermaute often spend time grooming each other to relax and bond.
=== Societies and Groups ===
Cermaute are a species with many distinct tribes differing in appearance, temperament, and beliefs. Generally, though, these tribes migrate from north to south and back again each year, splitting time at several different semi-permanent homes. Sometimes tribes will share a particular shelter, with closely related or allied tribes often doing so intentionally. Their dwellings tend to be created out of ice and snow, which is at a perfectly comfortable temperature for them. They decorate their dwellings with ice sculptures and chimes, among other things -- for example, cermaute children often create snowmoths and tunnels for fun, and parents sometimes create ice slides for their children to play with.
=== Religion ===
Cermaute are not particularly pious, venerating no one god over another. Religion is a personal choice for them.
=== Language ===
=== Relationships ===
Despite their icy nature, cermaute are hot-blooded when it comes to personal interaction. They're known for being vain, arrogant, and impulsive, and they take offense easily.
==== Familial ====
Most members of a tribe are somehow related, albeit distantly. Lineage is very important to them, and it's considered disgraceful to not be able to name your ancestors going back at least a few generations. Though tolerated because they fulfill necessary roles in cermaute society, half-moth hybrids are typically viewed as lower on the social hierarchy than any full-blood, even within families.
==== Romantic ====
Cermaute are prone to quick, passionate relationships, and will often change mates at the drop of a hat if a better prospect comes along. Because of this, competition for mates is intense and sometimes violent, and those already in a relationship are constantly trying to prove their worth as the best choice. It's not looked down upon for a cermaute to have multiple mates over the course of their lives, or even at the same time.
Physical beauty is a basic requirement to even attempt courtship with one.
=== Interspecies Connections ===
Due to their difficult temperaments and dangerous magic, most other species try to avoid contact with them. This suits the moths just fine, since they consider most other living creatures to be dull and ugly, and would rather they stay out of sight and mind.
03c9638f3fb3d7530cdadb734a67c12983f2f172
Species
0
4
59
57
2024-07-01T04:35:43Z
Anamatronicfish
5
wikitext
text/x-wiki
There's a whole lot of species native to the world of Gloaming. They fall into a few main categories of creatures that range from humanoid to embodiments of chaos. Not all of them are playable for anyone making OCs in the setting, but a good chunk of them are! This is going to cover all the species, not just the playable or current ones, since even extinct species have a big impact on the world at large.
It's also important to remember that there's the potential for intermixing of some species. Not all are capable, but there are hybrids or people with some weirder combinations in their heritage. These are just the main categories.
=== Humans ===
Humans is a very general catch-all for a branch of creatures that tend to be more stereotypically humanoid. If you're trying to imagine what humans are like in Gloaming, think about earth humans with added features. Pointy ears, animal horns, wings, and that sort of thing. They don't stray out of the core idea of humanoid and any form changes that happen are things like legs becoming tails to swim better or arms with feathers on them becoming fuller and able to help with flight.
* [[Avia]]: Birdfolk of various sorts
* [[Chlorante]]: People with a connection to plants
* [[Elmitera]]: Metal based bug folk
* [[Laurenti]]: Dragonkin
* [[Mamar]]: A very broad category for humans with animal features.
* [[Osteinari]]: Fishfolk
* [[Rone]]: The most basic sort of human
* [[Techonin]]: Ground elementals
=== Monsters ===
Monsters are a large group of creatures who cover a wide range of looks and capabilities. I'll write more about them later, I promise.
* [[Aqua Rabba]]: Amphibious Creatures with long ears for arms
* [[Birds of Paradise]]: Colorful floral bird creatures, must request to play
* [[Caniqua]]: Water puppies
* [[Cermaute]]: Icy moths
* [[Ciltik]]: Day and night creatures of the last forest
* [[Corave]]: Large many-winged birds, must request to play
* [[Desert Mice]]: Wrecking Ball Tail Mice
* [[Devis and Angis]]: Dimorphic Angel and Demon things
* [[Eweri]]: Sheep people
* [[Featherfolk]]: General Bird like creatures
* [[Glospiker]]: Dreamweaving spiders
* [[Isourvi]]: Teamwork is dreamwork bees, not playable
* [[Klaeterhund]]: Flying hoarding dogs
* [[Kurunea]]: Desert foxes
* [[Lizard Folk]]: General category of lizard creatures
* [[Limulenth]]: Possessing masked imp creatures, not playable
* [[Mirmurk]]: Squishy octo squid guys
* [[Mnemodi]]: Sensitive listeners with big ears
* [[Nagisa]]: Many snakes
* [[Oisa]]: Aquatic species
* [[Ruutan]]: Stone and ground elementals
* [[Shadowkin]]: Photosensitive shadow beings, not playable
* [[Siaos]]: Psychic cats
* [[Tardigrades]]: Six armed bears
* [[Vardna]]: Series of troll folks
* [[Xekohym]]: Crabtaurs, not playable
* [[Yonbu]]: Mountainous goat cats
* [[Yutu]]: Plant sensitive bunnies
* [[Zidmakan]]: Wall mimics, not playable
=== Artificial Species ===
Not all species in Gloaming are naturally occurring. There are a handful that deserve a mention that were created either from technology or magic.
* [[Android]]: Human-like and intelligent, sometimes to an uncanny level
* [[Cyborg]]: Cybernetic enhancements or prosthetics
* [[Homunculus]]: Magic-made artificial creature
* [[Robot]]: Artificial creatures made with science that may or may not be sentient
=== Mythic ===
Some species don't really fit into any other category due to their origins or general state of being. None of these are playable unless specifically stated. You can ask one of the mods if you have questions about it or plotting ideas that would require one.
* [[The Corrupted]]: It's right on the tin
* [[Demon]]: Chaos incarnate
* [[Dragon]]: Ancient guardians
* [[Forest Spirit]]: Protectors of a forest
* [[Seedpod]]: Creatures from space
* [[Shades of Doubt]]: Reapers of souls
b2bfcda7529fab978a143e584a85af2d7506e2fc
61
59
2024-07-01T05:55:02Z
Anamatronicfish
5
wikitext
text/x-wiki
There's a whole lot of species native to the world of Gloaming. They fall into a few main categories of creatures that range from humanoid to embodiments of chaos. Not all of them are playable for anyone making OCs in the setting, but a good chunk of them are! This is going to cover all the species, not just the playable or current ones, since even extinct species have a big impact on the world at large.
It's also important to remember that there's the potential for intermixing of some species. Not all are capable, but there are hybrids or people with some weirder combinations in their heritage. These are just the main categories.
=== Humans ===
Humans is a very general catch-all for a branch of creatures that tend to be more stereotypically humanoid. If you're trying to imagine what humans are like in Gloaming, think about earth humans with added features. Pointy ears, animal horns, wings, and that sort of thing. They don't stray out of the core idea of humanoid and any form changes that happen are things like legs becoming tails to swim better or arms with feathers on them becoming fuller and able to help with flight.
* [[Avia]]: Birdfolk of various sorts
* [[Chlorante]]: People with a connection to plants
* [[Elmitera]]: Metal based bug folk
* [[Laurenti]]: Dragonkin
* [[Mamar]]: A very broad category for humans with animal features.
* [[Osteinari]]: Fishfolk
* [[Rone]]: The most basic sort of human
* [[Techonin]]: Ground elementals
=== Monsters ===
Monsters are a large group of creatures who cover a wide range of looks and capabilities. I'll write more about them later, I promise.
* [[Aqua Rabba]]: Amphibious Creatures with long ears for arms
* [[Birds of Paradise]]: Colorful floral bird creatures, must request to play
* [[Caniqua]]: Water puppies
* [[Cermaute]]: Icy moths
* [[Ciltik]]: Day and night creatures of the last forest
* [[Corave]]: Large many-winged birds, must request to play
* [[Desert Mice]]: Wrecking Ball Tail Mice
* [[Devis and Angis]]: Dimorphic Angel and Demon things
* [[Eweri]]: Sheep people
* [[Featherfolk]]: General Bird like creatures
* [[Glospiker]]: Dreamweaving spiders
* [[Isourvi]]: Teamwork is dreamwork bees, not playable
* [[Klaeterhund]]: Flying hoarding dogs
* [[Kurunea]]: Desert foxes
* [[Lizard Folk]]: General category of lizard creatures
* [[Limulenth]]: Possessing masked imp creatures, not playable
* [[Mirmurk]]: Squishy octo squid guys
* [[Mnemodi]]: Sensitive listeners with big ears
* [[Nagisa]]: Many snakes
* [[Oisa]]: Aquatic species
* [[Ruutan]]: Stone and ground elementals
* [[Shadowkin]]: Photosensitive shadow beings, not playable
* [[Siaos]]: Psychic cats
* [[Vardna]]: Series of troll folks
* [[Xekohym]]: Crabtaurs, not playable
* [[Yonbu]]: Mountainous goat cats
* [[Yutu]]: Plant sensitive bunnies
* [[Zidmakan]]: Wall mimics, not playable
=== Artificial Species ===
Not all species in Gloaming are naturally occurring. There are a handful that deserve a mention that were created either from technology or magic.
* [[Android]]: Human-like and intelligent, sometimes to an uncanny level
* [[Cyborg]]: Cybernetic enhancements or prosthetics
* [[Homunculus]]: Magic-made artificial creature
* [[Robot]]: Artificial creatures made with science that may or may not be sentient
=== Mythic ===
Some species don't really fit into any other category due to their origins or general state of being. None of these are playable unless specifically stated. You can ask one of the mods if you have questions about it or plotting ideas that would require one.
* [[The Corrupted]]: It's right on the tin
* [[Demon]]: Chaos incarnate
* [[Dragon]]: Ancient guardians
* [[Forest Spirit]]: Protectors of a forest
* [[Seedpod]]: Creatures from space
* [[Shades of Doubt]]: Reapers of souls
6b4c228cddfdd44caea56db460b4c1c5855e2f2e
62
61
2024-07-01T06:08:17Z
Anamatronicfish
5
wikitext
text/x-wiki
There's a whole lot of species native to the world of Gloaming. They fall into a few main categories of creatures that range from humanoid to embodiments of chaos. Not all of them are playable for anyone making OCs in the setting, but a good chunk of them are! This is going to cover all the species, not just the playable or current ones, since even extinct species have a big impact on the world at large.
It's also important to remember that there's the potential for intermixing of some species. Not all are capable, but there are hybrids or people with some weirder combinations in their heritage. These are just the main categories.
=== Humans ===
Humans is a very general catch-all for a branch of creatures that tend to be more stereotypically humanoid. If you're trying to imagine what humans are like in Gloaming, think about earth humans with added features. Pointy ears, animal horns, wings, and that sort of thing. They don't stray out of the core idea of humanoid and any form changes that happen are things like legs becoming tails to swim better or arms with feathers on them becoming fuller and able to help with flight.
* [[Avia]]: Birdfolk of various sorts
* [[Chlorante]]: People with a connection to plants
* [[Elmitera]]: Metal based bug folk
* [[Laurenti]]: Dragonkin
* [[Mamar]]: A very broad category for humans with animal features.
* [[Osteinari]]: Fishfolk
* [[Rone]]: The most basic sort of human
* [[Techonin]]: Ground elementals
=== Monsters ===
Monsters are a large group of creatures who cover a wide range of looks and capabilities. I'll write more about them later, I promise.
* [[Aqua Rabba]]: Amphibious Creatures with long ears for arms
* [[Birds of Paradise]]: Colorful floral bird creatures, must request to play
* [[Caniqua]]: Water puppies
* [[Cermaute]]: Icy moths
* [[Ciltik]]: Day and night creatures of the last forest
* [[Corave]]: Large many-winged birds, must request to play
* [[Desert Mice]]: Wrecking Ball Tail Mice
* [[Devis and Angis]]: Dimorphic Angel and Demon things
* [[Eweri]]: Sheep people
* [[Featherfolk]]: General Bird like creatures
* [[Glospiker]]: Dreamweaving spiders
* [[Klaeterhund]]: Flying hoarding dogs
* [[Kurunea]]: Desert foxes
* [[Lizard Folk]]: General category of lizard creatures
* [[Limulenth]]: Possessing masked imp creatures, not playable
* [[Mirmurk]]: Squishy octo squid guys
* [[Mnemodi]]: Sensitive listeners with big ears
* [[Nagisa]]: Many snakes
* [[Oisa]]: Aquatic species
* [[Ruutan]]: Stone and ground elementals
* [[Shadowkin]]: Photosensitive shadow beings, not playable
* [[Siaos]]: Psychic cats
* [[Vardna]]: Series of troll folks
* [[Xekohym]]: Crabtaurs, not playable
* [[Yonbu]]: Mountainous goat cats
* [[Yutu]]: Plant sensitive bunnies
=== Artificial Species ===
Not all species in Gloaming are naturally occurring. There are a handful that deserve a mention that were created either from technology or magic.
* [[Android]]: Human-like and intelligent, sometimes to an uncanny level
* [[Cyborg]]: Cybernetic enhancements or prosthetics
* [[Homunculus]]: Magic-made artificial creature
* [[Robot]]: Artificial creatures made with science that may or may not be sentient
=== Mythic ===
Some species don't really fit into any other category due to their origins or general state of being. None of these are playable unless specifically stated. You can ask one of the mods if you have questions about it or plotting ideas that would require one.
* [[The Corrupted]]: It's right on the tin
* [[Demon]]: Chaos incarnate
* [[Dragon]]: Ancient guardians
* [[Forest Spirit]]: Protectors of a forest
* [[Seedpod]]: Creatures from space
* [[Shades of Doubt]]: Reapers of souls
fdd86be6e4bef0863852e78f2d90da238938f0dd
67
62
2024-07-01T07:15:49Z
Anamatronicfish
5
wikitext
text/x-wiki
There's a whole lot of species native to the world of Gloaming. They fall into a few main categories of creatures that range from humanoid to embodiment of chaos. Not all of them are playable for anyone making OCs in the setting, but a good chunk of them are! This is going to cover all the species, not just the playable or current ones, since even extinct species have a big impact on the world at large.
It's also important to remember that there's the potential for intermixing of some species. Not all are capable, but there are hybrids or people with some weirder combinations in their heritage. These are just the main categories.
=== Humans ===
Humans is a very general catch-all for a branch of creatures that tend to be more stereotypically humanoid. If you're trying to imagine what humans are like in Gloaming, think about earth humans with added features. Pointy ears, animal horns, wings, and that sort of thing. They don't stray out of the core idea of humanoid and any form changes that happen are things like legs becoming tails to swim better or arms with feathers on them becoming fuller and able to help with flight.
* [[Avia]]: Birdfolk of various sorts
* [[Chlorante]]: People with a connection to plants
* [[Elmitera]]: Metal based bug folk
* [[Laurenti]]: Dragonkin
* [[Mamar]]: A very broad category for humans with animal features.
* [[Osteinari]]: Fishfolk
* [[Rone]]: The most basic sort of human
* [[Techonin]]: Ground elementals
=== Monsters ===
Monsters are a large group of creatures who cover a wide range of looks and capabilities. I'll write more about them later, I promise.
* [[Aqua Rabba]]: Amphibious Creatures with long ears for arms
* [[Birds of Paradise]]: Colorful floral bird creatures, must request to play
* [[Caniqua]]: Water puppies
* [[Cermaute]]: Icy moths
* [[Ciltik]]: Day and night creatures of the last forest
* [[Corave]]: Large many-winged birds, must request to play
* [[Desert Mice]]: Wrecking Ball Tail Mice
* [[Devis and Angis]]: Dimorphic Angel and Demon things
* [[Eweri]]: Sheep people
* [[Featherfolk]]: General Bird like creatures
* [[Glospiker]]: Dreamweaving spiders
* [[Klaeterhund]]: Flying hoarding dogs
* [[Kurunea]]: Desert foxes
* [[Lizard Folk]]: General category of lizard creatures
* [[Limulenth]]: Possessing masked imp creatures, not playable
* [[Mirmurk]]: Squishy octo squid guys
* [[Mnemodi]]: Sensitive listeners with big ears
* [[Nagisa]]: Many snakes
* [[Oisa]]: Aquatic species
* [[Ruutan]]: Stone and ground elementals
* [[Shadowkin]]: Photosensitive shadow beings, not playable
* [[Siaos]]: Psychic cats
* [[Vardna]]: Series of troll folks
* [[Xekohym]]: Crabtaurs, not playable
* [[Yonbu]]: Mountainous goat cats
* [[Yutu]]: Plant sensitive bunnies
=== Artificial Species and Constructs ===
Not all species in Gloaming are naturally occurring. There are a handful that deserve a mention that were created either from technology or magic.
* [[Android]]: Human-like and intelligent, sometimes to an uncanny level
* [[Anomaly]]: A creatures modified or augmented through magic
* [[Cyborg]]: Cybernetic enhancements or prosthetics
* [[Homunculus]]: Magic-made artificial creature
* [[Robot]]: Artificial creatures made with science that may or may not be sentient
=== Mythic ===
Some species don't really fit into any other category due to their origins or general state of being. None of these are playable unless specifically stated. You can ask one of the mods if you have questions about it or plotting ideas that would require one.
* [[The Corrupted]]: It's right on the tin
* [[Demon]]: Chaos incarnate
* [[Dragon]]: Ancient guardians
* [[Forest Spirit]]: Protectors of a forest
* [[Seedpod]]: Creatures from space
* [[Shades of Doubt]]: Reapers of souls
8a85d880a9fd00ab31be793b1f55e6bab12f4ad4
68
67
2024-07-01T07:19:23Z
Anamatronicfish
5
wikitext
text/x-wiki
There's a whole lot of species native to the world of Gloaming. They fall into a few main categories of creatures that range from humanoid to embodiment of chaos. Not all of them are playable for anyone making OCs in the setting, but a good chunk of them are! This is going to cover all the species, not just the playable or current ones, since even extinct species have a big impact on the world at large.
It's also important to remember that there's the potential for intermixing of some species. Not all are capable, but there are hybrids or people with some weirder combinations in their heritage. These are just the main categories.
=== Humans ===
Humans is a very general catch-all for a branch of creatures that tend to be more stereotypically humanoid. If you're trying to imagine what humans are like in Gloaming, think about earth humans with added features. Pointy ears, animal horns, wings, and that sort of thing. They don't stray out of the core idea of humanoid and any form changes that happen are things like legs becoming tails to swim better or arms with feathers on them becoming fuller and able to help with flight.
* [[Avia]]: Birdfolk of various sorts
* [[Chlorante]]: People with a connection to plants
* [[Elmitera]]: Metal based bug folk
* [[Laurenti]]: Dragonkin
* [[Mamar]]: A very broad category for humans with animal features.
* [[Osteinari]]: Fishfolk
* [[Rone]]: The most basic sort of human
* [[Techonin]]: Ground elementals
=== Monsters ===
Monsters are a large group of creatures who cover a wide range of looks and capabilities. I'll write more about them later, I promise.
* [[Aqua Rabba]]: Amphibious Creatures with long ears for arms
* [[Birds of Paradise]]: Colorful floral bird creatures, must request to play
* [[Caniqua]]: Water puppies
* [[Cermaute]]: Icy moths
* [[Ciltik]]: Day and night creatures of the last forest
* [[Corave]]: Large many-winged birds, must request to play
* [[Desert Mice]]: Wrecking Ball Tail Mice
* [[Devis and Angis]]: Dimorphic Angel and Demon things
* [[Eweri]]: Sheep people
* [[Featherfolk]]: General Bird like creatures
* [[Glospiker]]: Dreamweaving spiders
* [[Klaeterhund]]: Flying hoarding dogs
* [[Kurunea]]: Desert foxes
* [[Lizard Folk]]: General category of lizard creatures
* [[Limulenth]]: Possessing masked imp creatures, not playable
* [[Mirmurk]]: Squishy octo squid guys
* [[Mnemodi]]: Sensitive listeners with big ears
* [[Nagisa]]: Many snakes
* [[Oisa]]: Aquatic species
* [[Ruutan]]: Stone and ground elementals
* [[Shadowkin]]: Photosensitive shadow beings, not playable
* [[Siaos]]: Psychic cats
* [[Vardna]]: Series of troll folks
* [[Xekohym]]: Crabtaurs, not playable
* [[Yonbu]]: Mountainous goat cats
* [[Yutu]]: Plant sensitive bunnies
=== Artificial Species and Constructs ===
Not all species in Gloaming are naturally occurring. There are a handful that deserve a mention that were created either from technology or magic.
* [[Android]]: Human-like and intelligent, sometimes to an uncanny level
* [[Anomaly]]: A creatures modified or augmented through magic
* [[Cyborg]]: Cybernetic enhancements or prosthetics
* [[Homunculus]]: Magic-made artificial creature
* [[Robot]]: Artificial creatures made with science that may or may not be sentient
=== Mythic ===
Some species don't really fit into any other category due to their origins or general state of being. None of these are playable unless specifically stated. You can ask one of the mods if you have questions about it or plotting ideas that would require one.
* [[The Corrupted]]: It's right on the tin
* [[Dark Star]]: Bright sparks from space
* [[Demon]]: Chaos incarnate
* [[Dragon]]: Ancient guardians
* [[Forest Spirit]]: Protectors of a forest
* [[Fulgor]]: Those corrupted by divine energy
* [[Seedpod]]: Creatures from space
* [[Shades of Doubt]]: Reapers of souls
937427755e2f8df7b44a1a6c567ad00d0f9e7e27
Oisa
0
40
60
2024-07-01T04:36:21Z
Anamatronicfish
5
Created page with "Short intro if desired == Biology == === Appearance === === Diet === === Reproduction === === Size === === Lifespan === == Abilities == === Physical Capabilities === === Special Skills === === Magic === == Culture == === Societies and Groups === === Religion === === Language === === Relationships === ==== Familial ==== ==== Romantic ==== === Interspecies Connections === (do they get along well with certain other species, are they reclusive, open to co..."
wikitext
text/x-wiki
Short intro if desired
== Biology ==
=== Appearance ===
=== Diet ===
=== Reproduction ===
=== Size ===
=== Lifespan ===
== Abilities ==
=== Physical Capabilities ===
=== Special Skills ===
=== Magic ===
== Culture ==
=== Societies and Groups ===
=== Religion ===
=== Language ===
=== Relationships ===
==== Familial ====
==== Romantic ====
=== Interspecies Connections ===
(do they get along well with certain other species, are they reclusive, open to connections, etc)
44751e049106d991a35e08eadf51ee7a8860edfb
Aqua Rabba
0
8
63
21
2024-07-01T06:46:14Z
Wakamolez
2
wikitext
text/x-wiki
== Biology ==
These creature's form consist of thick powerful arms attached to their heads and a small streamlined body. They are primarily Amphibious creatures, they possess legs as well as fins, and all their limbs are webbed. they have the ability to breathe on land just as well as water. and primarily can be seen living by the water, as being away from water for too long causes them a lot of anxiety and general health problems.
=== Appearance ===
Aqua Rabba are small aquatic creatures with that come in all kinds of various shades of blue. eyes can range the purple to green spectrum, and their bodies tend to be dotted with bubble markings that act as camouflage in the water.oo
=== Diet ===
They are primarily herbivores, eating a diet mainly of aquatic plants and various fruit and nuts
=== Reproduction ===
=== Size ===
=== Lifespan ===
== Abilities ==
=== Physical Capabilities ===
=== Special Skills ===
=== Magic ===
the most notable thing about these creatures is that they can help other species breathe underwater for a time, via magic air bubbles. they manipulate water and air, and can make a long lasting filtration system. they also have a good mastery over general water manipulation.
== Culture ==
=== Societies and Groups ===
=== Religion ===
=== Language ===
=== Relationships ===
==== Familial ====
==== Romantic ====
=== Interspecies Connections ===
(do they get along well with certain other species, are they reclusive, open to connections, etc)
7659d46342d193bb6315a5b65ebafb7d1eff2cb0
Birds of Paradise
0
9
64
22
2024-07-01T06:51:22Z
Wakamolez
2
wikitext
text/x-wiki
Short intro if desired
== Biology ==
=== Appearance ===
They are small creatures, covered in fine soft feathers with an almost petal like consistency to them. They can and usually will be in vivid colors, though their feathers can in fact adapt to different environments.
=== Diet ===
Birds of Paradise that are born in the wild lean towards an insect and fruit based diet, but, due to the devastation of their natural habitats, most of these floral birds have had to adapt to new dietary constraints, or face the real danger of malnutrition or starvation.
When raised in captivity, they are mainly vegetarian, but, can be trained to eat various types of meat without too much trouble.
=== Reproduction ===
=== Size ===
=== Lifespan ===
== Abilities ==
=== Physical Capabilities ===
=== Special Skills ===
=== Magic ===
They hold common affinity with earth and air magic, usually depending on the individual monster. they have also been known to bring good luck and fortune, which is also arguably, a magic.
== Culture ==
=== Societies and Groups ===
=== Religion ===
=== Language ===
=== Relationships ===
==== Familial ====
==== Romantic ====
=== Interspecies Connections ===
(do they get along well with certain other species, are they reclusive, open to connections, etc)
6cb407b8f29e01df62068291b804360b37f4014e
Caniqua
0
10
65
23
2024-07-01T06:53:53Z
Wakamolez
2
wikitext
text/x-wiki
Short intro if desired
== Biology ==
Caniqua are semi aquatic based creatures, tending to live in these creatures are both bipedal and quadrupedal using whatever mode of transportation is needed at the time. they are most adapted to water, boasting flexible skin, gills, fins webbed paws, and strong tails for swimming and balance. their ears are rather large and tend to hang down, but they appear to have very good hearing regardless.
being semi-aquatic, they are able to freely live in water and outside of it, but tend to prefer to shorelines, near water, or on occasion, they will straight up create a pond or lake to suit their needs.
=== Appearance ===
Each Caniqua tends to be pale in coloration, with vibrant patters adorning their bodies in various colors. those that live in warmer waters tend to have brighter warmer colors and those that live in cooler waters tend to have darker cooler colors. this is not absolute though and there is variation among them. the fins take on various patterns and can grow on many points of the body mainly focused along the back and tail.
=== Diet ===
Caniqua are omnivores, primarily eating fish, though they can also sustain themselves on whatever edible matter they can find in the area.
=== Reproduction ===
Caniqua use their frills and illusionary magic to put on grand displays to attract a mate. once mated, the pair will tend to remain together and build a nest of sorts. They lay eggs, in a 2 to 3 clutch, with a gestation period of about seven months. the male provides for the female during time and the female erects a complex barrier to keep the nest safe.
the long gestation period is due to the abnormally slow development of the eggs. the eggs hatch within two months of being laid.
=== Size ===
=== Lifespan ===
== Abilities ==
=== Physical Capabilities ===
=== Special Skills ===
=== Magic ===
The Magical capabilities of Caniqua are based in illusionary magic and barriers. the antennae that each creature has serves as a focal point for this. due to the specialized nature of their magic they are capable of maintaining water filed shields for extended periods.
== Culture ==
=== Societies and Groups ===
=== Religion ===
=== Language ===
=== Relationships ===
==== Familial ====
==== Romantic ====
=== Interspecies Connections ===
(do they get along well with certain other species, are they reclusive, open to connections, etc)
c35b32c507ad394ecb26272ee1f9ad612dd1a0dc
File:Devi.png
6
41
69
2024-07-01T07:43:02Z
Wakamolez
2
wikitext
text/x-wiki
Various Devis
62bb30d188ecc69d14ce1b20823dda3cf63c928a
File:Angis.png
6
42
70
2024-07-01T07:43:31Z
Wakamolez
2
wikitext
text/x-wiki
Various Angis
517fbb5cd15e1798f9fb4a64d0235ee08a8e3498
Devis and Angis
0
13
71
53
2024-07-01T07:43:57Z
Wakamolez
2
wikitext
text/x-wiki
[[File:Devi.png|thumb]][[File:Angi.png|thumb]]
With their vast difference in appearance and function, one would think at first glance that these are two different species entirely, or at least subspecies of one another. But no, they both are the same thing.
== Biology ==
Devis are characterized by their large solid ears, horns, and tails, which usually have some sort of odd shape at the end.
Angis are characterized by their large segmented ears, and wings.
Both species have markings and can vary in color greatly, though The Devis stick to the Warm color spectrum and Angis stick to the Cool color spectrum.
=== Appearance ===
Devi are normally male, And Angi are normally female.
While vastly different looking, each Devi and Angi pair seem to share markings, meaning there's normally a direct parallel going on between the two in any given colony.
=== Diet ===
=== Reproduction ===
Females have a 4 month gestation period normally, with births ranging from 2 to 4 babies. it's extremely rare for there not to be an even number of babies. Females go into season with the spring, and the whole colony tends to go on high and rather violent alert during and after the gestation process. babies are cared for by the entire colony.
They as a whole have a lower chance of mixing genetically with things larger than them, but it's not unheard of.
=== Size ===
These Creatures are very small, starting a few inches as infants and eventually reaching a few feet in size come adulthood.
Mixing with any other Race usually results in a larger size.
=== Lifespan ===
== Abilities ==
=== Physical Capabilities ===
=== Special Skills ===
=== Magic ===
Both Devi and Angi use their multicolored ears to regulate their magics, though each utilize said magic in vastly different ways.
Devis, being the more physical of the two focus entirely on amping up their already formidable power and speed, and tend to materialize a physical extension of their energy into their tails to form a blade. they can also make short duration shields, though the species as a whole is more suited for attack than defense.
Angis on the other hand use theirs in a sort of mage like sense, ranging from healing, to casting magic blasts of energy, to limited elemental attacks. They also can create Forcefeilds, which have a much better duration, and of course, having wings means that they can fly.
They Are not known to typically have any elemental Bias in their magic
== Culture ==
=== Societies and Groups ===
=== Religion ===
=== Language ===
=== Relationships ===
==== Familial ====
==== Romantic ====
=== Interspecies Connections ===
(do they get along well with certain other species, are they reclusive, open to connections, etc)
83f0da4453fa7c4b07a6db45c2a9a7fbc6cd79a5
72
71
2024-07-01T07:44:28Z
Wakamolez
2
wikitext
text/x-wiki
[[File:Devi.png|thumb]][[File:Angis.png|thumb]]
With their vast difference in appearance and function, one would think at first glance that these are two different species entirely, or at least subspecies of one another. But no, they both are the same thing.
== Biology ==
Devis are characterized by their large solid ears, horns, and tails, which usually have some sort of odd shape at the end.
Angis are characterized by their large segmented ears, and wings.
Both species have markings and can vary in color greatly, though The Devis stick to the Warm color spectrum and Angis stick to the Cool color spectrum.
=== Appearance ===
Devi are normally male, And Angi are normally female.
While vastly different looking, each Devi and Angi pair seem to share markings, meaning there's normally a direct parallel going on between the two in any given colony.
=== Diet ===
=== Reproduction ===
Females have a 4 month gestation period normally, with births ranging from 2 to 4 babies. it's extremely rare for there not to be an even number of babies. Females go into season with the spring, and the whole colony tends to go on high and rather violent alert during and after the gestation process. babies are cared for by the entire colony.
They as a whole have a lower chance of mixing genetically with things larger than them, but it's not unheard of.
=== Size ===
These Creatures are very small, starting a few inches as infants and eventually reaching a few feet in size come adulthood.
Mixing with any other Race usually results in a larger size.
=== Lifespan ===
== Abilities ==
=== Physical Capabilities ===
=== Special Skills ===
=== Magic ===
Both Devi and Angi use their multicolored ears to regulate their magics, though each utilize said magic in vastly different ways.
Devis, being the more physical of the two focus entirely on amping up their already formidable power and speed, and tend to materialize a physical extension of their energy into their tails to form a blade. they can also make short duration shields, though the species as a whole is more suited for attack than defense.
Angis on the other hand use theirs in a sort of mage like sense, ranging from healing, to casting magic blasts of energy, to limited elemental attacks. They also can create Forcefeilds, which have a much better duration, and of course, having wings means that they can fly.
They Are not known to typically have any elemental Bias in their magic
== Culture ==
=== Societies and Groups ===
=== Religion ===
=== Language ===
=== Relationships ===
==== Familial ====
==== Romantic ====
=== Interspecies Connections ===
(do they get along well with certain other species, are they reclusive, open to connections, etc)
480e3881a4d3560ef0f49d0a550b7692bd86019d
Siaos
0
33
73
46
2024-08-15T03:11:26Z
Anamatronicfish
5
wikitext
text/x-wiki
== Biology ==
=== Appearance ===
Cat-like creatures that are primarily bipedal, but are just fine on all fours as well. They come in a wide range of colors and patterns, usually resembling those of other felines. Similarly, their fur can be long or short and have different textures.
Each siaos starts life with one tail which splits into two as they grow older and grow into their powers. If a siaos' tail doesn't split by the time they are fully grown, they are unlikely to develop their powers. The more split a siaos' tail is, the more powerful they are.
These monsters are also born with gems or metals in their forehead that act as a focal point for their psychic powers. The stone varies from siaos to siaos, though families will usually have similar ones, if not the exact same sort. There are some theories about the variety of stone tying in with their psychic ability, but none of them have been proven as of now. However, it is possible for a siaos to become so psychically aware and powerful that their gem or metal becomes a sort of third eye. This is uncommon and usually more of a temporary effect than a physical change to the gem.
If a siaos is born without one of these focal points, they will not survive long.
=== Diet ===
=== Reproduction ===
=== Size ===
=== Lifespan ===
== Abilities ==
=== Physical Capabilities ===
=== Special Skills ===
=== Magic ===
== Culture ==
=== Societies and Groups ===
=== Religion ===
=== Language ===
=== Relationships ===
==== Familial ====
==== Romantic ====
=== Interspecies Connections ===
(do they get along well with certain other species, are they reclusive, open to connections, etc)
6fae7f0756f2d00a0540db917b663128a06dc450
74
73
2024-08-15T03:21:55Z
Anamatronicfish
5
wikitext
text/x-wiki
== Biology ==
=== Appearance ===
Cat-like creatures that are primarily bipedal, but are just fine on all fours as well. They come in a wide range of colors and patterns, usually resembling those of other felines. Similarly, their fur can be long or short and have different textures.
Each siaos starts life with one tail which splits into two as they grow older and grow into their powers. If a siaos' tail doesn't split by the time they are fully grown, they are unlikely to develop their powers. The more split a siaos' tail is, the more powerful they are.
These monsters are also born with gems or metals in their forehead that act as a focal point for their psychic powers. The stone varies from siaos to siaos, though families will usually have similar ones, if not the exact same sort. There are some theories about the variety of stone tying in with their psychic ability, but none of them have been proven as of now. However, it is possible for a siaos to become so psychically aware and powerful that their gem or metal becomes a sort of third eye. This is uncommon and usually more of a temporary effect than a physical change to the gem. If a siaos is born without one of these focal points, they will not survive long.
=== Diet ===
=== Reproduction ===
=== Size ===
On average, siaos are 4' when upright. This varies based on where the siaos is from and their general genetics.
=== Lifespan ===
== Abilities ==
=== Physical Capabilities ===
=== Special Skills ===
=== Magic ===
== Culture ==
=== Societies and Groups ===
=== Religion ===
Siaos are not known to favor worshiping one god over another. It depends on the individuals for the most part. However, there is an old legend about a siaos making a bet with Space and winning, which allows all siaos to land on their feet. It is unclear how accurate the legend is.
=== Language ===
=== Relationships ===
==== Familial ====
==== Romantic ====
=== Interspecies Connections ===
(do they get along well with certain other species, are they reclusive, open to connections, etc)
bb2390d7967eaade4a9850800a7d06dde1f79b66
Xekohym
0
36
75
49
2024-08-30T19:06:43Z
Baropin
6
wikitext
text/x-wiki
Xekohym, also known as mirecrabs, are the reclusive and mysterious inhabitants of the Mire, an enormous stretch of wetlands in the center of Acetate.
== Biology ==
=== Appearance ===
They resemble huge crustaceans with bulky, round torsos perched on top of four many-jointed legs, set at 90 degree angles from the others. They are covered in a layered mesh of chitinous plating which acts as their exoskeleton, their armor, and their camouflage. This shell is normally colored shades of brown and gray, though moss and algae will grow on it and add green. They have a hunchback posture due to the large and round single-plate shell that covers their back and the top of their heads. This shell also helps them to resemble boulders when they're hiding, and makes them weigh almost as much as them as well.
Xekohym have four arms, of which two are usually larger than the others. In general, they will use their larger limbs for things requiring brute strength such as self defense and hunting, and use their smaller limbs for tasks requiring more finesse. Their faces and eyes are impossible to read for emotion, but to get around this, xekohym normally choose to have luminescent color-changing patches on their bodies that they can reveal to more easily show how they're feeling. As such, it's still difficult for anyone who's not either one of them or experienced with xekohym to understand what they're feeling.
=== Diet ===
Xekohym are opportunistic omnivores, meaning they'll eat almost anything they can get their claws on. There are few creatures in the Mire as large or strong as them, and so they have a diet of various reptiles, mammals, birds, crustaceans and fish as well as tubers, flowers, fruits, and insects. Due to their large size and lack of speed, xekohym mostly set ambushes and traps to catch prey, which their camouflage helps with. They have no qualms about eating humans, monsters, or even other xekohym, but they tend to only eat other sapient beings as carrion and not prey, and only if there's no other option.
=== Reproduction ===
Xekohym are hermaphroditic, though they will generally end up preferring to take on one role in the mating process. Because of their solitary and reclusive nature, they tend to have offspring rarely and only one at a time, and seeing a juvenile is a rare privelege, as the parents guard them vigilantly. In most cases, they produce offspring out of a sense of duty or pragmatism rather than attraction or love for their partner. Often, xekohym courtship boils down to lengthy conversations about whether or not it would be beneficial to mate, along with displays of strength or intelligence. Since it takes decades for their children to reach adulthood and longer to master their magic, the decision to have a child is not taken lightly.
=== Size ===
On average, an adult is around 6 feet tall and about half as broad. Due to their body-altering abilities, their weights can range anywhere from 500 pounds up to nearly a ton, though such heavyweights are exceedingly rare.
=== Lifespan ===
Xekohym have very long lifespans due to their regenerative abilities and general hardiness, often living for several centuries. Due to their reticence and their unwillingness to live in captivity, no one except the xekohym themselves really know just how old they have to be before they die of old age.
== Abilities ==
=== Physical Capabilities ===
Xekohym are incredibly strong, able to dig through several feet of mud or dirt in seconds, knock over trees, or tear through armor plating like butter. Their shells, with proper maintenance and reinforcement, can withstand heavy blows and even gunshots. However, their size and weight along with legs meant for bearing heavy loads makes them very slow. Outside of their home and its rough terrain, a human could easily outpace them without having to sprint.
=== Special Skills ===
Xekohym have highly analytical minds and find biology, mathematics, physics, and astronomy easy to understand. Most of them have a surprising level of understanding about the nature of physical reality, and even the most ignorant xekohym can use the stars to navigate. Also, they are all able to mimic sounds nearly perfectly (except for the volume).
=== Magic ===
First, they have an affinity for earth magic. They use this to move through the muddy, impassable terrain of the Mire at their full speed, and also to help them move and shape mud, earth, and stone. Under a skilled xekohym's fingers, stone molds as if it were clay. Some even use this power to trap prey or immobilize foolish bandits that dare to get too close.
Second, xekohym have an innate ability to morph and regenerate their bodies over time, changing shape, size, and even the configuration of limbs. Though it takes a long time, skill, and energy, regeneration of lost limbs and organs is possible. Some common uses of this ability are to change the strength of their shell or whether their limbs end in hands, claws, or something entirely different. There is a limit to how extreme these changes can be, mostly depending on the skill of the individual.
== Culture ==
Deep in the Mire, the ruins of flat-topped ziggurats, small stretches of masterfully crafted stone pathways sinking into the muck, and massive pillars with strange and intricate carvings can be found -- the remnants of a once great civilization. In its prime, the Mire was not the impassable, bandit-infested wasteland it is today, but a peaceful and well-protected land that the Xekohym allowed pilgrims and those who wanted to exchange knowledge to travel through. Much of this culture has been lost or forgotten in the current day.
=== Societies and Groups ===
They are solitary by nature, and it is rare for more than a few to ever be in the same place at once unless it's parents with their child. This was not always the case, but after their forest was destroyed and their spirit killed, they were scattered and have never truly recovered as a species. Currently, while xekohym don't usually live year-round with others of their kind, many of them are closely connected with yutu warrens and quetzals.
=== Religion ===
They revere Space as their main deity, and the Sun and Moon as well. They believe the best way to worship is to learn and record as much as they can about the nature of the universe, in the hopes of better understanding their gods. Many of the ruins in the Mire are temples or shrines built by the ancient xekohym, usually located in prime stargazing spots.
=== Language ===
They have a language of clicks, squeaks, and chirps similar to that of glospikers, but can manage common speech with some effort. Speaking that way at length is difficult for them, and often they will speak very laconically to lessen the effort. They have soft, scratchy voices, and are unable to raise them beyond a conversational volume.
=== Relationships ===
==== Familial ====
All xekohym see others of their kind as family, since they believe they are all children of their spirit. Though a pair of mates will stay together for the decades it takes to raise a child, once grown, members of a family unit go their own ways.
==== Romantic ====
It is highly abnormal for them to feel romantic attraction, though it has been known to happen once or twice in recorded history.
=== Interspecies Connections ===
Though aloof and secretive, they are not hostile to travelers, and have even been known to rescue both humans and monsters that get lost or stuck in the Mire. If attacked, they defend their territory and its inhabitants aggressively and without mercy.
Many xekohym are distrustful of humans due to a long history of conflict with criminals and exiles, who often get dumped in the Mire and stranded as punishment.
Glospikers, having a similar language to the crabs, are one of the few species able to communicate easily with xekohym. The two species have a long history of friendship, and silk adornments and other useful woven items are highly sought after in the Mire.
Yutu are common in the Mire, and usually choose to live within a xekohym's territory. They trade the fruits of their labors with the crabs in exchange for protection, wisdom, and in case they need something heavy moved.
Quetzals are so closely intertwined with them that it's unusual to see one without the other. They often form close personal bonds and act as interpreters between the crabs and other species, as well as guides through the Mire.
031078a7f8759536cda3ce0f431839ce86563b60
Glospiker
0
21
76
34
2024-08-30T20:31:24Z
Baropin
6
wikitext
text/x-wiki
Large, fuzzy and with more eyes and legs than you can shake a stick at, these peaceful and gentle spider-like monsters are an arachnophobe's worst nightmare.
== Biology ==
=== Appearance ===
Glospiker bodies are long, covered in fur and tend to end in a wider, abdomen area. Eight legs line their bodies, four on each side, every one ending in usable appendages made for gripping. Their legs, unlike that of an actual spider's, do not all grow from their thorax; rather, they're evenly spaced along the length of their body, ending at their hindquarters. Their four back legs are strong enough to support themselves on the ground, allowing them to push themselves up and use their front four as hands. Spider centaur is an apt moniker for them.
All glospikers are covered head to toe in soft fur whose thickness varies from individual to individual. They come in a variety of colors, with some having as many as three or even four differing colors. Male fur tends to be more vibrant and colorful than females, who are more drab and reserved in their fur color.
Their heads harbor a pair of fuzzy mandibles that can retract, revealing their mouth and foldable fangs, sometimes venomous. The most striking feature of their head is, of course, their many eyes. Every glospiker has eight eyes - two large ones that cover most of a glospiker's vision needs, each surrounded by three smaller and weaker eyes used to aid in peripheral vision. The eyes can be closer or farther apart from each other, farther eyes giving an increase in peripheral vision. They also have large feathery antenna on top of their heads that handle hearing and smelling for them.
=== Diet ===
Glospikers are a carnivorous species, usually preying on wild animals such as deer, or smaller. They either trap them in webs they have spun, or actively hunt them - sometimes a combination of both where the glospiker attempts to scare their prey into the web.
They are generally hesitant to eat sapient beings should they happen to cross paths, with some either trying to keep them away from their webs or aiding them in escaping.
Baby glospikers have been known to seek out nectar as a sweet treat, though adults are sometimes seen trying to suck some of that sweet stuff. It's a guilty pleasure.
=== Reproduction ===
Glospikers reproduce sexually and lay eggs, with the female laying clutches of varying sizes, usually 5 eggs or more. Each egg is roughly the size of a human hand, hatching into a glospiker of similar size. Babies can either stay with their parents (if they hang around) or attempt to fend for themselves if they hatch alone - an infant glospiker, while small and weak, is far from helpless.
=== Size ===
Glospikers can come in a variety of sizes, though never smaller than your average human male - some are even as large as a small horse! There are no size differences between males and females.
=== Lifespan ===
(not on the old wiki, but probably similar to a human? maybe? I've got no idea)
== Abilities ==
=== Physical Capabilities ===
All glospikers are skilled climbers, able to hook onto almost any surface. Their size also allows them to wrap around trees, too! They also have an excellent if unwieldy (to the unpracticed) jumping ability, which can be used for hunting if applied properly.
Glospikers are able to spin sticky webs from the spinnerets on the backside of their abdomens for a variety of purposes, such as the traditional web-building. A thick enough glospiker web is able to ensnare almost anything, though it takes a great deal of time to set up and even more time devoted to maintaining them; more communal uses for web building involve cloth-work and use in sewing and weaving. The silk fibers themselves are extremely strong, durable, flexible and thick. The amount produced on a daily basis depends heavily on their lifestyle and whether they actively hunt prey or spin trapping webs - the gland is developed with practice.
Many glospikers - but not all - have venom sacs connected to their fangs. This venom paralyzes those bitten at alarming speeds, though unless the target is small enough it is rarely fatal. Solitary glospikers are more likely to have venom with them compared to those living in some sort of community.
=== Special Skills ===
Glospikers are renowned for their weaving expertise, both with actual silk and with the fabric of dreams.
=== Magic ===
Being skilled web creators and weavers, glospikers are naturals at picking up dreamweaving. It's a common practice among the species.
In addition to dreamweaving, the species as a whole is talented with enchanting tapestries, clothing, other objects, or even entire areas with embroidered magical symbols, branching off of their natural weaving skills. The effects of these blessings vary from design to design, with some examples being good luck charms for safe travel or enchanting a container so food spoils less quickly while inside. While simpler, basic designs are common knowledge throughout the species and easily learned, more complex, larger and stronger effects require a more specialized and practiced set of hands.
== Culture ==
=== Societies and Groups ===
Glospikers tend to live in small, tight-knit communities where it's rare for any of them to not know one of the others. Due to this closeness, many glospiker settlements view the raising of their young as a community affair; it's rare for more than a few glospiker pairs per settlement to have young at a time depending on its size and the amount of resources available.
The area surrounding a glospiker settlement can be identified with relative ease, if you're observant - a common tactic employed by communities are large trap webs designed for wild animals, hidden with foliage or magic. Different members rotate in checking and collecting from the webs, though if something is sapient enough to ask not to be eaten they're usually helped out of the web - they are a peaceful folk.
Their housing is often hand-built using their own silk supported by collected branches or other similar materials.
=== Religion ===
(don't know just yet? nothing on the old wiki, gotta discuss it)
=== Language ===
Glospiker language is comprised solely of clicks, chitters and chirps to accommodate their features making other means of communication difficult, and is completely foreign to anyone not extensively familiar with them as a species. It's not impossible for outsiders to learn the language, or even speak it with outside assistance and tools (such as with the use of clickers or similar devices). Similarly, it's not impossible for glospikers themselves to learn how to speak the common tongue, though without extensive practice their speech comes across as stilted and awkward.
=== Relationships ===
==== Familial ====
For many glospikers, the entire community they grew up in are their family, regardless of blood ties.
==== Romantic ====
They are usually monogamous, and often weave elaborate gifts for would-be mates that they grow attached to.
=== Interspecies Connections ===
Glospikers are generally a peaceful people, but their appearance and size can easily frighten those unfamiliar with them.
Interactions with humans run the gamut from open hostility to respect and admiration, depending on which group of humans it is. Natives of Tremenia in the mountains west of the Mire have been content to live alongside glospikers in dense woods for as long as either party can remember, while humans aligned with Navroya often wish only to pillage their belongings and enslave them.
Glospikers and xekohym were very close in the distant past, and still maintain good relations, especially since they can communicate more easily with each other than with other species.
c111fff4e45ab364db84fc4cc7e4ac44c504fcac
File:Image 2024-08-30 182233827.png
6
43
77
2024-08-30T22:23:01Z
Baropin
6
wikitext
text/x-wiki
Cermaute
d8af4adaf89fdf41466c4fbad2a3b292b0993326